using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Giants.Launcher { class ScreenResolution : IComparable { public int Width { get; set; } public int Height { get; set; } public ScreenResolution(int width, int height) { Width = width; Height = height; } public int CompareTo(object obj) { if (obj == null) return 1; ScreenResolution other = obj as ScreenResolution; if (other == null) throw new ArgumentException(); if (this.Width > other.Width) return 1; else if (this.Width == other.Width && this.Height == other.Height) return 0; else return -1; } public override string ToString() { return string.Format("{0}x{1}", Width, Height); } } public enum WindowType { Fullscreen = 0, Windowed = 1, Borderless = 2, } }