#include "RecastContext.h" #include RecastContext::RecastContext(bool enableLogging) : m_enableLogging(enableLogging) { } void RecastContext::doResetLog() { } void RecastContext::doLog(const rcLogCategory category, const char* msg, const int len) { if (m_enableLogging) printf("RECAST: %s\n", msg); } void RecastContext::doResetTimers() { for (int i = 0; i < RC_MAX_TIMERS; ++i) m_accTime[i] = -1; } void RecastContext::doStartTimer(const rcTimerLabel label) { m_startTime[label] = getPerfTime(); } void RecastContext::doStopTimer(const rcTimerLabel label) { const TimeVal endTime = getPerfTime(); const TimeVal deltaTime = endTime - m_startTime[label]; if (m_accTime[label] == -1) m_accTime[label] = deltaTime; else m_accTime[label] += deltaTime; } int RecastContext::doGetAccumulatedTime(const rcTimerLabel label) const { return getPerfTimeUsec(m_accTime[label]); }