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mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-21 21:55:38 +01:00
Commit Graph

14 Commits

Author SHA1 Message Date
Nick Blakely
5b3286c2a6 Merge missing commits from 1.5.0.x branch. 2022-09-04 20:29:59 -07:00
ncblakely
038b0a9d29
Upgrade projects, packages, and fix various compilation issues. (#3) 2022-09-04 19:59:58 -07:00
Nick Blakely
ac7a8eb4ba Update shaders 2020-11-30 17:40:33 -08:00
Nick Blakely
11625b367c Use global variables with static names instead of annotations. 2020-11-08 18:02:39 -08:00
Nick Blakely
0c527fc9d2 Optimizations to landscape shader. Use shared variables in shaders. 2020-11-06 11:22:56 -08:00
Nick Blakely
b6adcfc8b1 Syncing with game code changes. Support CPV objects in object shader. 2020-11-05 02:17:12 -08:00
Nick Blakely
7aee9acc9c Code cleanup 2020-11-03 18:57:16 -08:00
Nick Blakely
58fc85c206 Remove compiled shaders 2020-11-03 01:42:21 -08:00
Nick Blakely
d0dbb056c5 Specular working 2020-11-02 22:15:00 -08:00
Nick Blakely
fad39babcb Shader mostly working apart from specular 2020-11-02 01:36:29 -08:00
Nick Blakely
e91ca889cd FFP shader and cleanup. 2020-10-31 17:05:48 -07:00
Nick Blakely
a2b2fae204 Null check in updater and fix AV false positives. 2020-10-31 16:52:27 -07:00
Nick Blakely
a492d9a51e Remove unused/sample code. Compile using legacy Jun 2010 SDK. 2020-09-27 23:01:11 -07:00
Nick Blakely
d8a107b5ca Add shader project. 2020-08-11 12:08:49 -07:00