Nick Blakely
|
ac7a8eb4ba
|
Update shaders
|
2020-11-30 17:40:33 -08:00 |
|
Nick Blakely
|
11625b367c
|
Use global variables with static names instead of annotations.
|
2020-11-08 18:02:39 -08:00 |
|
Nick Blakely
|
0c527fc9d2
|
Optimizations to landscape shader. Use shared variables in shaders.
|
2020-11-06 11:22:56 -08:00 |
|
Nick Blakely
|
b6adcfc8b1
|
Syncing with game code changes. Support CPV objects in object shader.
|
2020-11-05 02:17:12 -08:00 |
|
Nick Blakely
|
7aee9acc9c
|
Code cleanup
|
2020-11-03 18:57:16 -08:00 |
|
Nick Blakely
|
d0dbb056c5
|
Specular working
|
2020-11-02 22:15:00 -08:00 |
|
Nick Blakely
|
fad39babcb
|
Shader mostly working apart from specular
|
2020-11-02 01:36:29 -08:00 |
|
Nick Blakely
|
e91ca889cd
|
FFP shader and cleanup.
|
2020-10-31 17:05:48 -07:00 |
|
Nick Blakely
|
a492d9a51e
|
Remove unused/sample code. Compile using legacy Jun 2010 SDK.
|
2020-09-27 23:01:11 -07:00 |
|
Nick Blakely
|
d8a107b5ca
|
Add shader project.
|
2020-08-11 12:08:49 -07:00 |
|