Nick Blakely
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3b6c8fb84d
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Upgrade projects, packages, and fix various compilation issues.
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2022-09-04 19:58:40 -07:00 |
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Nick Blakely
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ac7a8eb4ba
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Update shaders
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2020-11-30 17:40:33 -08:00 |
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Nick Blakely
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11625b367c
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Use global variables with static names instead of annotations.
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2020-11-08 18:02:39 -08:00 |
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Nick Blakely
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0c527fc9d2
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Optimizations to landscape shader. Use shared variables in shaders.
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2020-11-06 11:22:56 -08:00 |
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Nick Blakely
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b6adcfc8b1
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Syncing with game code changes. Support CPV objects in object shader.
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2020-11-05 02:17:12 -08:00 |
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Nick Blakely
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7aee9acc9c
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Code cleanup
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2020-11-03 18:57:16 -08:00 |
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Nick Blakely
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58fc85c206
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Remove compiled shaders
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2020-11-03 01:42:21 -08:00 |
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Nick Blakely
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d0dbb056c5
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Specular working
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2020-11-02 22:15:00 -08:00 |
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Nick Blakely
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fad39babcb
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Shader mostly working apart from specular
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2020-11-02 01:36:29 -08:00 |
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Nick Blakely
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e91ca889cd
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FFP shader and cleanup.
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2020-10-31 17:05:48 -07:00 |
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Nick Blakely
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a2b2fae204
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Null check in updater and fix AV false positives.
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2020-10-31 16:52:27 -07:00 |
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Nick Blakely
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a492d9a51e
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Remove unused/sample code. Compile using legacy Jun 2010 SDK.
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2020-09-27 23:01:11 -07:00 |
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Nick Blakely
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d8a107b5ca
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Add shader project.
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2020-08-11 12:08:49 -07:00 |
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