mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-23 22:55:37 +01:00
Add GBS import/export plugins. Fix VC redist installation error in patcher.
This commit is contained in:
parent
eb4f555606
commit
eb04aed5ca
@ -42,7 +42,7 @@ SetCompressor /SOLID lzma
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; MUI end ------
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Name "${PRODUCT_NAME} ${PRODUCT_VERSION}"
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OutFile "Output\GPatch1_498_222_0.exe"
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OutFile "Output\GPatch1_498_224_0.exe"
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InstallDir "$PROGRAMFILES\Giants\"
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InstallDirRegKey HKCU "SOFTWARE\PlanetMoon\Giants" "DestDir"
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ShowInstDetails hide
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@ -69,7 +69,8 @@ Section
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ExecWait "$INSTDIR\Redist\VC_redist.x86.exe /install /passive /norestart" $0
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${If} $0 != 0
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MessageBox MB_OK "Setup failed to install the Visual C++ Runtime. Please visit www.microsoft.com and download the latest version of the Visual C++ redistributable."
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${AndIf} $0 != 1638 ;0x666 - Newer version installed
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MessageBox MB_OK "Setup failed to install the Visual C++ Runtime. Please visit www.microsoft.com and download the latest version of the Visual C++ 2019 redistributable."
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${EndIf}
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RMDir /r "$INSTDIR\Redist" ; Delete temporary files
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@ -96,8 +97,6 @@ Section
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Delete $INSTDIR\bin\worldlist5.bin
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Delete $INSTDIR\bin\mappack1.gzp
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Delete $INSTDIR\bin\A-GRM1.gzp
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Delete $INSTDIR\bin\GData.gbt
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Delete $INSTDIR\bin\GData.h
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SectionEnd
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BIN
Plugins/exp_gts/exp_gts.dle
Normal file
BIN
Plugins/exp_gts/exp_gts.dle
Normal file
Binary file not shown.
BIN
Plugins/gts2gbs/gts2gbs.exe
Normal file
BIN
Plugins/gts2gbs/gts2gbs.exe
Normal file
Binary file not shown.
43
Plugins/imp_gbs/DLLEntry.cpp
Normal file
43
Plugins/imp_gbs/DLLEntry.cpp
Normal file
@ -0,0 +1,43 @@
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#include "Importer.h"
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HINSTANCE hInstance;
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int controlsInit = FALSE;
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BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
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{
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hInstance = hinstDLL; // Hang on to this DLL's instance handle.
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if (!controlsInit) {
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controlsInit = TRUE;
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//InitCustomControls(hInstance); // Initialize MAX's custom controls
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InitCommonControls(); // Initialize Win95 controls
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}
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return (TRUE);
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}
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__declspec( dllexport ) const TCHAR* LibDescription()
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{
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return _T("LibDescription");
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}
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//TODO: Must change this number when adding a new class
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__declspec( dllexport ) int LibNumberClasses()
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{
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return 1;
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}
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ClassDesc *GetSceneImportDesc();
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__declspec( dllexport ) ClassDesc* LibClassDesc(int i)
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{
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switch(i) {
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case 0: return GetSceneImportDesc();
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default: return 0;
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}
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}
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__declspec( dllexport ) ULONG LibVersion()
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{
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return VERSION_3DSMAX;
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}
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143
Plugins/imp_gbs/GbsData.cpp
Normal file
143
Plugins/imp_gbs/GbsData.cpp
Normal file
@ -0,0 +1,143 @@
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#include "Importer.h"
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void GbsData::Read(FILE* file)
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{
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DWORD versionHeader;
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fread(&versionHeader, 4, 1, file);
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if (versionHeader != GBS_VERSION)
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{
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throw std::exception("File does not appear to be a GBS file.");
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}
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fread(&optionsflags, 4, 1, file);
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fread(&naverts, 4, 1, file);
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averts.resize(naverts);
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for (int i = 0; i < naverts; i++)
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{
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fread(&averts.at(i).x, 4, 1, file);
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fread(&averts.at(i).y, 4, 1, file);
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fread(&averts.at(i).z, 4, 1, file);
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}
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if (FlagIsSet(optionsflags, GBSFlagNormals))
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{
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fread(&nndefs, 4, 1, file);
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fread(&sizendefs, 4, 1, file);
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ndefs.resize(sizendefs);
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for (uint i = 0; i < sizendefs; i++)
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fread(&ndefs.at(i), 2, 1, file);
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}
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fread(&nverts, 4, 1, file);
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iverts.resize(nverts);
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for (int i = 0; i < nverts; i++)
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fread(&iverts.at(i), 2, 1, file);
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if (FlagIsSet(optionsflags, GBSFlagNormals))
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{
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inorms.resize(nverts);
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for (int i = 0; i < nverts; i++)
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fread(&inorms.at(i), 2, 1, file);
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}
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if (FlagIsSet(optionsflags, GBSFlagUVs))
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{
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vertuv.resize(nverts);
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for (int i = 0; i < nverts; i++)
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{
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fread(&vertuv.at(i).u, 4, 1, file);
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fread(&vertuv.at(i).v, 4, 1, file);
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vertuv.at(i).v = vertuv.at(i).v + 1.0f;
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}
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}
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if (FlagIsSet(optionsflags, GBSFlagRGBs))
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{
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vertrgb.resize(nverts);
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for (int i = 0; i < nverts; i++)
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{
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fread(&vertrgb.at(i).r, 1, 1, file);
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fread(&vertrgb.at(i).g, 1, 1, file);
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fread(&vertrgb.at(i).b, 1, 1, file);
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}
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}
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// Get number of max objects
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fread(&nmobjs, 4, 1, file);
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MaxObjs.resize(nmobjs);
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for (auto& maxObj : MaxObjs)
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{
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FileMaxObj fileMaxObj;
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fread(&fileMaxObj, sizeof(FileMaxObj), 1, file);
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maxObj.vstart = fileMaxObj.vstart;
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maxObj.vcount = fileMaxObj.vcount;
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maxObj.nstart = fileMaxObj.nstart;
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maxObj.ncount = fileMaxObj.ncount;
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maxObj.noffset = fileMaxObj.noffset;
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maxObj.fstart = 0;
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maxObj.fcount = 0;
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maxObj.sostart = 0;
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maxObj.socount = 0;
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}
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VerifyMaxObjs();
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// Get number of subobjects
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fread(&nsobjs, 4, 1, file);
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SubObjs.resize(nsobjs);
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for (int ns = 0; ns < nsobjs; ns++)
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{
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SubObject& object = SubObjs.at(ns);
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fread(&object.objname, sizeof(object.objname), 1, file);
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fread(&object.maxobjindex, 4, 1, file);
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fread(&object.totaltris, 4, 1, file);
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fread(&object.ntris, 4, 1, file);
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assert((object.ntris - 1) / 3 == object.totaltris);
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object.tridata.resize(object.ntris + 1);
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fread(object.tridata.data(), sizeof(unsigned short) * object.ntris, 1, file);
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fread(&object.vstart, 4, 1, file);
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fread(&object.vcount, 4, 1, file);
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if (FlagIsSet(optionsflags, GBSFlagUVs))
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{
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fread(&object.texname, 1, 32, file);
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fread(&object.texname2, 1, 32, file);
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}
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fread(&object.falloff, 4, 1, file);
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if (FlagIsSet(optionsflags, GBSFlagRGBs))
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fread(&object.blend, 4, 1, file);
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fread(&object.flags, 4, 1, file);
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fread(&object.emissive, 1, 4, file);
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fread(&object.ambient, 1, 4, file);
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fread(&object.diffuse, 1, 4, file);
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fread(&object.specular, 1, 4, file);
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fread(&object.power, 4, 1, file);
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MaxObj& maxobj = MaxObjs.at(object.maxobjindex);
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maxobj.fcount += object.totaltris;
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if (!maxobj.socount)
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{
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maxobj.sostart = ns;
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}
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maxobj.socount++;
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}
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}
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bool GbsData::VerifyMaxObjs()
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{
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int nmcount = 0;
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for (const auto& maxObj : MaxObjs)
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{
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nmcount += maxObj.vcount;
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}
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assert(nmcount == naverts);
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return nmcount == naverts;
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}
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Plugins/imp_gbs/GbsData.h
Normal file
77
Plugins/imp_gbs/GbsData.h
Normal file
@ -0,0 +1,77 @@
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#pragma once
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#define GBS_VERSION 0xaa0100be
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#define GBSFlagNormals 0x0001
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#define GBSFlagUVs 0x0002
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#define GBSFlagRGBs 0x0004
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#define GBSFlagMaxLit (1 << 31)
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struct FileMaxObj
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{
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int vstart;
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int vcount;
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int nstart;
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int ncount;
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int noffset;
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};
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struct MaxObj : FileMaxObj
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{
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int fstart;
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int fcount;
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int sostart;
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int socount;
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};
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struct SubObject
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{
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char objname[32];
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DWORD maxobjindex;
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int ntris; // count of tridata (including preceding 'count' short)
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int totaltris;
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std::vector<unsigned short> tridata; // indexed tridata, value is pointer to iverts
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int vstart;
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int vcount;
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char texname[32];
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char texname2[32];
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float falloff;
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float blend;
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DWORD flags;
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DWORD emissive;
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DWORD ambient;
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DWORD diffuse;
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DWORD specular;
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float power;
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};
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enum TransType
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{
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TransNone,
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TransAdd,
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TransSub,
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TransBlend
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};
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struct GbsData
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{
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public:
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void Read(FILE* file);
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DWORD optionsflags{};
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DWORD nndefs{};
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DWORD sizendefs{};
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std::vector<WORD> ndefs;
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std::vector<USHORT> inorms;
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int naverts{};
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std::vector<Point3> averts;
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int nsobjs{};
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int nmobjs{};
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std::vector<USHORT> iverts;
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std::vector<VertRGB> vertrgb;
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int nverts{};
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std::vector<UV> vertuv;
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std::vector<MaxObj> MaxObjs;
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std::vector<SubObject> SubObjs;
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private:
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bool VerifyMaxObjs();
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};
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409
Plugins/imp_gbs/Importer.cpp
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409
Plugins/imp_gbs/Importer.cpp
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@ -0,0 +1,409 @@
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// Importer.cpp : Defines the entry point for the DLL application.
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//
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#include "Importer.h"
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#include "StdUtil.h"
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class ImpGbsClassDesc :
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public ClassDesc2
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{
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public:
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int IsPublic() { return TRUE; }
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VOID* Create(BOOL Loading) { return new GbsImporter; }
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const MCHAR* ClassName() { return _M("ClassName"); }
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SClass_ID SuperClassID() { return SCENE_IMPORT_CLASS_ID; }
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Class_ID ClassID() { return GIANTSIMP_CLASSID; }
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const MCHAR* Category() { return _M(""); }
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const MCHAR* InternalName() { return _M("GiantsImp"); }
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HINSTANCE HInstance() { return hInstance; }
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};
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static ImpGbsClassDesc g_ImportCD;
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ClassDesc* GetSceneImportDesc()
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{
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return &g_ImportCD;
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}
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void DisplayMessage(const char* msg)
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{
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MessageBoxA(GetActiveWindow(), msg, "GBS Import Error", MB_OK);
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}
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int GbsImporter::ExtCount()
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{
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return 1;
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}
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const MCHAR* GbsImporter::Ext(int n)
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{
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switch (n)
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{
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case 0:
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return _M("gbs");
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default:
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return (_M(""));
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}
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}
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const MCHAR* GbsImporter::LongDesc()
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{
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return _M("Long Description");
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}
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const MCHAR* GbsImporter::ShortDesc()
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{
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return _M("Giants Model");
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}
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const MCHAR* GbsImporter::AuthorName()
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{
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return _M("Author");
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}
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const MCHAR* GbsImporter::CopyrightMessage()
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{
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return _M("Copyright");
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}
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const MCHAR* GbsImporter::OtherMessage1()
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{
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return _M("OtherMessage1");
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}
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const MCHAR* GbsImporter::OtherMessage2()
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{
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return _M("OtherMessage2");
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}
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UINT GbsImporter::Version()
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{
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return 100;
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}
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static BOOL CALLBACK AboutDlgProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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return FALSE;
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}
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VOID GbsImporter::ShowAbout(HWND hWnd)
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{
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}
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bool GbsImporter::EvaluateTriData(unsigned short** pTriData, unsigned short* pTriIdx, unsigned short* acount, int* pV1, int* pV2, int* pV3)
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{
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unsigned short* triData = *pTriData;
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unsigned short triIdx = *pTriIdx;
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unsigned short count = *acount;
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if (!count)
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{
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if (!(count = *triData))
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{
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return false;
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}
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triIdx = 0;
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}
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*pV1 = triData[triIdx + 1];
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*pV2 = triData[triIdx + 2];
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*pV3 = triData[triIdx + 3];
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triIdx += 3;
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if (!--count)
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{
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triData += *triData * 3 + 1;
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}
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*pTriData = triData;
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*pTriIdx = triIdx;
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*acount = count;
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return true;
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}
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int GbsImporter::DoImport(const MCHAR* Name, ImpInterface* EI, Interface* I, BOOL SupressPrompts)
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{
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try
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{
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m_gbsData = ReadGbsFile(Name);
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}
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catch (const std::exception& e)
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{
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DisplayMessage(e.what());
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}
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BuildMeshes(EI);
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EI->RedrawViews();
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return TRUE;
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}
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GbsData GbsImporter::ReadGbsFile(const MCHAR* Name)
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{
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FILE* file = nullptr;
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try
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{
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errno_t err = _tfopen_s(&file, Name, (_T("rb")));
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if (err != 0)
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{
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throw std::exception("Could not open input file.");
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}
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// Read object into memory
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GbsData gbsFile;
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gbsFile.Read(file);
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fclose(file);
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return gbsFile;
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}
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catch (const std::exception& e)
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{
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if (file)
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fclose(file);
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throw e;
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}
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}
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int GbsImporter::GetLocalVertex(Point3* avert, const Mesh& mesh)
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{
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for (int i = 0; i < mesh.getNumVerts(); i++)
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{
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auto& vert = mesh.verts[i];
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if (vert.x == avert->x && vert.y == avert->y && vert.z == avert->z)
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{
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return i;
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}
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}
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assert(false && "Invalid vertex for object");
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return -1;
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}
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void GbsImporter::BuildMeshes(ImpInterface* EI)
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{
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for (const auto& mobj : m_gbsData.MaxObjs)
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{
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assert(mobj.fcount > 0);
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assert(mobj.vcount > 0);
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Mesh mesh;
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mesh.setNumVerts(mobj.vcount);
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mesh.setNumTVerts(mobj.vcount);
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mesh.setNumVertCol(mobj.vcount);
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mesh.setNumFaces(mobj.fcount);
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mesh.setNumTVFaces(mobj.fcount);
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mesh.setNumVCFaces(mobj.fcount);
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for (int i = 0; i < mobj.vcount; i++)
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{
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int vstart = mobj.vstart;
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int index = i + vstart;
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assert(index < m_gbsData.naverts);
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UV* uvptr = (UV*)(m_gbsData.vertuv.data() + (mobj.vstart + i));
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|
||||
Point3 point(m_gbsData.averts[index].x, m_gbsData.averts[index].y, m_gbsData.averts[index].z);
|
||||
|
||||
mesh.setVert(i, point);
|
||||
mesh.setTVert(i, UVVert(uvptr->u, uvptr->v, 0.0f));
|
||||
//mesh.setTVert(i, UVVert(uvptr->u, -uvptr->v, 0.0f));
|
||||
}
|
||||
|
||||
Mtl* topLevelMaterial = nullptr;
|
||||
const char* objName = nullptr;
|
||||
int materialLevel = 0;
|
||||
|
||||
int faceIndex = 0;
|
||||
for (int subObjIndex = mobj.sostart; subObjIndex < mobj.sostart + mobj.socount; subObjIndex++)
|
||||
{
|
||||
SubObject& obj = m_gbsData.SubObjs.at(subObjIndex);
|
||||
if (mobj.socount > 1)
|
||||
{
|
||||
// Max object consists of multiple sub objects
|
||||
if (materialLevel == 0)
|
||||
{
|
||||
// Build parent material (either MixMat or multi-mtl):
|
||||
topLevelMaterial = BuildParentMaterial(obj, mobj.socount);
|
||||
objName = obj.objname;
|
||||
}
|
||||
|
||||
// Add sub-material:
|
||||
Mtl* subMtl = BuildMaterial(obj, topLevelMaterial);
|
||||
topLevelMaterial->SetSubMtl(materialLevel, subMtl);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Just one subobj, build the single material and be done with it:
|
||||
topLevelMaterial = BuildMaterial(obj, nullptr);
|
||||
objName = obj.objname;
|
||||
}
|
||||
|
||||
int v1, v2, v3;
|
||||
unsigned short tidx = -1;
|
||||
unsigned short* tptr = obj.tridata.data();
|
||||
|
||||
unsigned short count = 0;
|
||||
while (EvaluateTriData(&tptr, &tidx, &count, &v1, &v2, &v3))
|
||||
{
|
||||
assert(faceIndex < mesh.getNumFaces());
|
||||
int vstart = mobj.vstart;
|
||||
Face& face = mesh.faces[faceIndex];
|
||||
|
||||
// Map from display to animation vertices, then to a "local" index for this sub object, starting from zero:
|
||||
int remappedV0 = GetLocalVertex(&m_gbsData.averts[m_gbsData.iverts.at(v1)], mesh);
|
||||
int remappedV1 = GetLocalVertex(&m_gbsData.averts[m_gbsData.iverts.at(v2)], mesh);
|
||||
int remappedV2 = GetLocalVertex(&m_gbsData.averts[m_gbsData.iverts.at(v3)], mesh);
|
||||
|
||||
VertColor v0Col = VertColor(m_gbsData.vertrgb.at(v1).r / 255.0f, m_gbsData.vertrgb.at(v1).g / 255.0f, m_gbsData.vertrgb.at(v1).b / 255.0f);
|
||||
VertColor v1Col = VertColor(m_gbsData.vertrgb.at(v2).r / 255.0f, m_gbsData.vertrgb.at(v2).g / 255.0f, m_gbsData.vertrgb.at(v2).b / 255.0f);
|
||||
VertColor v2Col = VertColor(m_gbsData.vertrgb.at(v3).r / 255.0f, m_gbsData.vertrgb.at(v3).g / 255.0f, m_gbsData.vertrgb.at(v3).b / 255.0f);
|
||||
|
||||
mesh.vertCol[remappedV0] = v0Col;
|
||||
mesh.vertCol[remappedV1] = v1Col;
|
||||
mesh.vertCol[remappedV2] = v2Col;
|
||||
|
||||
assert(remappedV0 >= 0 && remappedV1 >= 0 && remappedV2 >= 0);
|
||||
assert(remappedV0 < mobj.vcount && remappedV1 < mobj.vcount && remappedV2 < mobj.vcount);
|
||||
assert(remappedV0 < m_gbsData.naverts && remappedV1 < m_gbsData.naverts && remappedV2 < m_gbsData.naverts);
|
||||
|
||||
face.setVerts(remappedV0, remappedV1, remappedV2);
|
||||
face.setEdgeVisFlags(EDGE_VIS, EDGE_VIS, EDGE_VIS);
|
||||
face.setMatID(materialLevel);
|
||||
|
||||
TVFace& tvFace = mesh.tvFace[faceIndex];
|
||||
tvFace.setTVerts(remappedV0, remappedV1, remappedV2);
|
||||
|
||||
TVFace& vcFace = mesh.vcFace[faceIndex];
|
||||
vcFace.setTVerts(remappedV0, remappedV1, remappedV2);
|
||||
|
||||
faceIndex++;
|
||||
}
|
||||
|
||||
materialLevel++;
|
||||
}
|
||||
|
||||
mesh.buildNormals();
|
||||
mesh.buildBoundingBox();
|
||||
mesh.InvalidateEdgeList();
|
||||
|
||||
TriObject* tri = CreateNewTriObject();
|
||||
tri->mesh = mesh;
|
||||
Matrix3 tm;
|
||||
tm.IdentityMatrix();
|
||||
|
||||
ImpNode* Node = EI->CreateNode();
|
||||
if (!Node)
|
||||
{
|
||||
throw std::exception("Could not create Node");
|
||||
}
|
||||
|
||||
Node->Reference(tri);
|
||||
Node->SetTransform(0, tm);
|
||||
EI->AddNodeToScene(Node);
|
||||
INode* iNode = Node->GetINode();
|
||||
iNode->SetMtl(topLevelMaterial);
|
||||
Node->SetName(util::to_wstring(objName).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
Mtl* GbsImporter::BuildParentMaterial(SubObject& obj, int numSubMaterials)
|
||||
{
|
||||
// Check if we need to create a MixMat blend material
|
||||
// (this check is iffy, not fully certain how to identify MixMat exports but this seems close enough)
|
||||
if (obj.blend > 0.50 && (obj.flags & 0x10 || obj.flags & 0x20))
|
||||
{
|
||||
//if (bitmapTex)
|
||||
//{
|
||||
// //bitmapTex->GetUVGen()->SetUVWSource(2);
|
||||
//}
|
||||
|
||||
// Create custom MixMat material (from official 3dsmax plugin)
|
||||
Mtl* mixMatMaterial = (Mtl*)CreateInstance(SClass_ID(MATERIAL_CLASS_ID), Class_ID(MIXMAT_CLASS_ID, 0));
|
||||
mixMatMaterial->SetName(util::to_wstring(obj.objname).c_str());
|
||||
|
||||
int ns = mixMatMaterial->NumSubMtls();
|
||||
|
||||
// Set the blend value
|
||||
IParamBlock2* parameterBlock = mixMatMaterial->GetParamBlock(0);
|
||||
parameterBlock->SetValue(0, 0, obj.blend);
|
||||
|
||||
return mixMatMaterial;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Standard multi-material
|
||||
MultiMtl* multiMtl = NewDefaultMultiMtl();
|
||||
multiMtl->SetName(util::to_wstring(obj.objname).c_str());
|
||||
multiMtl->SetNumSubMtls(numSubMaterials);
|
||||
|
||||
return multiMtl;
|
||||
}
|
||||
}
|
||||
|
||||
Mtl* GbsImporter::BuildMaterial(SubObject& obj, Mtl* parentMaterial)
|
||||
{
|
||||
BitmapTex* bitmapTex = nullptr;
|
||||
|
||||
if (obj.texname && obj.texname[0])
|
||||
{
|
||||
std::wstring mapName = util::to_wstring(obj.texname).c_str();
|
||||
mapName += L".tga"; // DDS partially supported but not in use, okay to hardcode for now
|
||||
|
||||
bitmapTex = NewDefaultBitmapTex();
|
||||
bitmapTex->SetName(util::to_wstring(obj.texname).c_str());
|
||||
bitmapTex->SetMapName(mapName.c_str());
|
||||
}
|
||||
|
||||
StdMat2* stdMat = NewDefaultStdMat();
|
||||
if (FlagIsSet(obj.flags, GBSFlagMaxLit) || parentMaterial)
|
||||
{
|
||||
// This isn't quite right, not all models with blend materials have this flag set. See ripper.gbs.
|
||||
// Behavior is correct enough for now though.
|
||||
stdMat->SetWireUnits(TRUE);
|
||||
}
|
||||
|
||||
stdMat->EnableMap(ID_DI, true);
|
||||
|
||||
if (obj.flags & 0x10)
|
||||
{
|
||||
stdMat->SetTransparencyType(TRANSP_ADDITIVE);
|
||||
}
|
||||
else if (obj.flags & 0x20)
|
||||
{
|
||||
stdMat->SetTransparencyType(TRANSP_SUBTRACTIVE);
|
||||
}
|
||||
stdMat->SetShinStr(1.0f, 0);
|
||||
stdMat->SetOpacFalloff(obj.falloff, 0);
|
||||
|
||||
if (obj.emissive != 0)
|
||||
{
|
||||
Color emissive(GetRValue(obj.emissive), GetGValue(obj.emissive), GetBValue(obj.emissive));
|
||||
stdMat->SetSelfIllumColor(emissive, 0);
|
||||
}
|
||||
|
||||
if (bitmapTex)
|
||||
{
|
||||
stdMat->SetSubTexmap(ID_DI, bitmapTex);
|
||||
}
|
||||
|
||||
Color diffuse(GetRValue(obj.diffuse), GetGValue(obj.diffuse), GetBValue(obj.diffuse));
|
||||
stdMat->SetDiffuse(diffuse, 0);
|
||||
Color ambient(GetRValue(obj.ambient), GetGValue(obj.ambient), GetBValue(obj.ambient));
|
||||
stdMat->SetAmbient(ambient, 0);
|
||||
Color specular(GetRValue(obj.specular), GetGValue(obj.specular), GetBValue(obj.specular));
|
||||
stdMat->SetSpecular(specular, 0);
|
||||
stdMat->SetShininess(obj.power / 100.0f, 0);
|
||||
|
||||
stdMat->SetName(util::to_wstring(obj.objname).c_str());
|
||||
|
||||
return stdMat;
|
||||
}
|
||||
|
||||
BOOL GbsImporter::SupportsOptions(int Ext, DWORD Options)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
39
Plugins/imp_gbs/Importer.h
Normal file
39
Plugins/imp_gbs/Importer.h
Normal file
@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include "GbsData.h"
|
||||
|
||||
#define GIANTSIMP_CLASSID Class_ID(0x552cac79, 0x46f2d727)
|
||||
|
||||
class GbsImporter : public SceneImport
|
||||
{
|
||||
public:
|
||||
static HWND hParams;
|
||||
|
||||
int ExtCount(); // Number of extensions supported
|
||||
const MCHAR* Ext(int n); // Extension #n (i.e. "3DS")
|
||||
const MCHAR* LongDesc(); // Long ASCII description (i.e. "Autodesk 3D Studio File")
|
||||
const MCHAR* ShortDesc(); // Short ASCII description (i.e. "3D Studio")
|
||||
const MCHAR* AuthorName(); // ASCII Author name
|
||||
const MCHAR* CopyrightMessage(); // ASCII Copyright message
|
||||
const MCHAR* OtherMessage1(); // Other message #1
|
||||
const MCHAR* OtherMessage2(); // Other message #2
|
||||
unsigned int Version(); // Version number * 100 (i.e. v3.01 = 301)
|
||||
void ShowAbout(HWND hWnd); // Show DLL's "About..." box
|
||||
int DoImport(const MCHAR *name,ImpInterface *i,Interface *gi, BOOL suppressPrompts=FALSE); // Import file
|
||||
|
||||
//Constructor/Destructor
|
||||
BOOL SupportsOptions(int Ext,DWORD Options);
|
||||
|
||||
private:
|
||||
GbsData ReadGbsFile(const MCHAR* Name);
|
||||
Mtl* BuildParentMaterial(SubObject& obj, int numSubMaterials);
|
||||
Mtl* BuildMaterial(SubObject& obj, Mtl* parentMaterial);
|
||||
int GetLocalVertex(Point3* avert, const Mesh& mesh);
|
||||
void BuildMeshes(ImpInterface* EI);
|
||||
bool EvaluateTriData(unsigned short** pTriData, unsigned short* pTriIdx, unsigned short* acount, int* pV1, int* pV2, int* pV3);
|
||||
|
||||
FILE* m_OpenFile{};
|
||||
GbsData m_gbsData;
|
||||
};
|
||||
|
||||
extern HINSTANCE hInstance;
|
22
Plugins/imp_gbs/StdUtil.h
Normal file
22
Plugins/imp_gbs/StdUtil.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <codecvt>
|
||||
|
||||
namespace util
|
||||
{
|
||||
|
||||
inline std::wstring to_wstring(const std::string_view& sourceString)
|
||||
{
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
|
||||
|
||||
return converter.from_bytes(sourceString.data());
|
||||
}
|
||||
|
||||
inline std::string to_string(const std::wstring_view& sourceString)
|
||||
{
|
||||
using convert_typeX = std::codecvt_utf8<wchar_t>;
|
||||
std::wstring_convert<convert_typeX, wchar_t> converterX;
|
||||
|
||||
return converterX.to_bytes(sourceString.data());
|
||||
}
|
||||
}
|
8
Plugins/imp_gbs/imp_gbs.def
Normal file
8
Plugins/imp_gbs/imp_gbs.def
Normal file
@ -0,0 +1,8 @@
|
||||
LIBRARY imp_gbs
|
||||
EXPORTS
|
||||
LibDescription @1
|
||||
LibNumberClasses @2
|
||||
LibClassDesc @3
|
||||
LibVersion @4
|
||||
SECTIONS
|
||||
.data READ WRITE
|
191
Plugins/imp_gbs/imp_gbs.vcxproj
Normal file
191
Plugins/imp_gbs/imp_gbs.vcxproj
Normal file
@ -0,0 +1,191 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Hybrid|x64">
|
||||
<Configuration>Hybrid</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{448F061E-AE05-4E06-84A1-C95660FD048C}</ProjectGuid>
|
||||
<RootNamespace>GiantsExp</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>imp_gbs</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Hybrid|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Hybrid|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>16.0.30427.251</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Hybrid|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Hybrid|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>$(ADSK_3DSMAX_SDK_2021)\include;$(GIANTS_SDK_PATH)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;GIANTSIMP_EXPORTS;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0000</Culture>
|
||||
<ResourceOutputFileName>
|
||||
</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalOptions>/def:imp_gbs.def %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;bmm.lib;core.lib;geom.lib;gfx.lib;mesh.lib;maxutil.lib;maxscrpt.lib;manipsys.lib;paramblk2.lib;vfw32.lib;mnmath.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ADSK_3DSMAX_SDK_2021)\lib\x64\Release;\..\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(OutDir)GiantsImp.lib</ImportLibrary>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(TargetPath)" "$(ADSK_3DSMAX_x64_2021)\stdplugs\$(TargetName).dli</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>$(ADSK_3DSMAX_SDK_2021)\include;$(GIANTS_SDK_PATH)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;GIANTSIMP_EXPORTS;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0000</Culture>
|
||||
<ResourceOutputFileName>
|
||||
</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalOptions>/def:imp_gbs.def %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;bmm.lib;core.lib;geom.lib;gfx.lib;mesh.lib;maxutil.lib;maxscrpt.lib;manipsys.lib;paramblk2.lib;vfw32.lib;mnmath.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>$(ADSK_3DSMAX_SDK_2021)\lib\x64\Release;\..\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(TargetPath)" "$(ADSK_3DSMAX_x64_2021)\stdplugs\$(TargetName).dli</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ADSK_3DSMAX_SDK_2021)\include;$(GIANTS_SDK_PATH)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GIANTSIMP_EXPORTS;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<ResourceOutputFileName>
|
||||
</ResourceOutputFileName>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalOptions>/def:imp_gbs.def %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;bmm.lib;core.lib;geom.lib;gfx.lib;mesh.lib;maxutil.lib;maxscrpt.lib;manipsys.lib;paramblk2.lib;vfw32.lib;mnmath.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(ADSK_3DSMAX_SDK_2021)\lib\x64\Release;\..\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ImportLibrary>$(OutDir)GiantsImp.lib</ImportLibrary>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(TargetPath)" "$(ADSK_3DSMAX_x64_2021)\stdplugs\$(TargetName).dli</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="DLLEntry.cpp" />
|
||||
<ClCompile Include="GbsData.cpp" />
|
||||
<ClCompile Include="Importer.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Hybrid|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="GbsData.h" />
|
||||
<ClInclude Include="Importer.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="StdUtil.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="imp_gbs.def" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
46
Plugins/imp_gbs/imp_gbs.vcxproj.filters
Normal file
46
Plugins/imp_gbs/imp_gbs.vcxproj.filters
Normal file
@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="DLLEntry.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GbsData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Importer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GbsData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Importer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="StdUtil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="imp_gbs.def">
|
||||
<Filter>Source Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
0
Plugins/imp_gbs/stdafx.cpp
Normal file
0
Plugins/imp_gbs/stdafx.cpp
Normal file
17
Plugins/imp_gbs/stdafx.h
Normal file
17
Plugins/imp_gbs/stdafx.h
Normal file
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
// Windows Header Files:
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#include <windows.h>
|
||||
|
||||
// 3dsmax headers
|
||||
#include <max.h>
|
||||
#include <iparamm2.h>
|
||||
#include <stdmat.h>
|
||||
|
||||
// STL
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
// Game SDK includes
|
||||
#include <DataTypes.h>
|
Loading…
Reference in New Issue
Block a user