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mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-22 06:05:38 +01:00

Code cleanup, use constants for setting names in preparation for JSON settings. Move user-facing strings to resources.

This commit is contained in:
Nick Blakely 2020-08-12 23:02:36 -07:00
parent 582fe3e693
commit 9f1a059ab1
12 changed files with 283 additions and 149 deletions

View File

@ -10,21 +10,29 @@ namespace Giants.Launcher
static class GameSettings static class GameSettings
{ {
// Constants // Constants
private const string REGISTRY_KEY = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants"; private const string RegistryKey = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants";
private const int OPTIONS_VERSION = 3; private const int OptionsVersion = 3;
private static readonly Dictionary<string, object> Settings = new Dictionary<string, object>(); private static readonly Dictionary<string, object> Settings = new Dictionary<string, object>();
// List of renderers compatible with the user's system. // List of renderers compatible with the user's system.
static public List<RendererInterop.Capabilities> CompatibleRenderers; public static List<RendererInterop.Capabilities> CompatibleRenderers;
public static T Get<T>(string settingName)
{
return (T)Get(settingName);
}
public static object Get(string settingName) public static object Get(string settingName)
{ {
if (Settings.ContainsKey(settingName)) if (Settings.ContainsKey(settingName))
{
return Settings[settingName]; return Settings[settingName];
}
else else
{
return 0; return 0;
}
} }
public static void Modify(string settingName, object settingValue) public static void Modify(string settingName, object settingValue)
@ -35,17 +43,15 @@ namespace Giants.Launcher
public static void SetDefaults(string gamePath) public static void SetDefaults(string gamePath)
{ {
// Set default settings: // Set default settings:
Settings["Renderer"] = "gg_dx7r.dll"; Settings[SettingKeys.Renderer] = "gg_dx7r.dll";
Settings["Antialiasing"] = 0; Settings[SettingKeys.Antialiasing] = 0;
Settings["AnisotropicFiltering"] = 0; Settings[SettingKeys.AnisotropicFiltering] = 0;
Settings["VideoWidth"] = 640; Settings[SettingKeys.VideoDepth] = 32;
Settings["VideoHeight"] = 480; Settings[SettingKeys.Windowed] = 0;
Settings["VideoDepth"] = 32; Settings[SettingKeys.BorderlessWindow] = 0;
Settings["Windowed"] = 0; Settings[SettingKeys.VerticalSync] = 1;
Settings["BorderlessWindow"] = 0; Settings[SettingKeys.TripleBuffering] = 1;
Settings["VerticalSync"] = 1; Settings[SettingKeys.NoAutoUpdate] = 0;
Settings["TripleBuffering"] = 1;
Settings["NoAutoUpdate"] = 0;
// Get a list of renderers compatible with the user's system // Get a list of renderers compatible with the user's system
if (CompatibleRenderers == null) if (CompatibleRenderers == null)
@ -54,44 +60,51 @@ namespace Giants.Launcher
if (CompatibleRenderers.Count == 0) if (CompatibleRenderers.Count == 0)
{ {
MessageBox.Show( MessageBox.Show(
"Could not locate any renderers compatible with your system. " + text: Resources.ErrorNoRenderers,
"The most compatible renderer has been selected, but you may experience difficulty running the game.", caption: Resources.Error,
"Error", MessageBoxButtons.OK, MessageBoxIcon.Error); buttons: MessageBoxButtons.OK,
icon: MessageBoxIcon.Error);
} }
} }
// Select the highest priority renderer // Select the highest priority renderer
if (CompatibleRenderers.Count > 0) if (CompatibleRenderers.Any())
Settings["Renderer"] = Path.GetFileName(CompatibleRenderers.Max().FilePath); {
Settings[SettingKeys.Renderer] = Path.GetFileName(CompatibleRenderers.Max().FilePath);
}
// Set the current desktop resolution, leaving bit depth at the default 32: // Set the current desktop resolution, leaving bit depth at the default 32:
Settings["VideoWidth"] = Screen.PrimaryScreen.Bounds.Width; Settings[SettingKeys.VideoWidth] = Screen.PrimaryScreen.Bounds.Width;
Settings["VideoHeight"] = Screen.PrimaryScreen.Bounds.Height; Settings[SettingKeys.VideoHeight] = Screen.PrimaryScreen.Bounds.Height;
} }
public static void Load(string gamePath) public static void Load(string gamePath)
{ {
SetDefaults(gamePath); SetDefaults(gamePath);
if ((int)Registry.GetValue(REGISTRY_KEY, "GameOptionsVersion", 0) == OPTIONS_VERSION) if ((int)Registry.GetValue(RegistryKey, SettingKeys.GameOptionsVersion, 0) == OptionsVersion)
{ {
try try
{ {
Settings["Renderer"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Renderer", Settings["Renderer"], typeof(string)); Settings[SettingKeys.Renderer] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.Renderer, SettingKeys.Renderer, typeof(string));
Settings["Antialiasing"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Antialiasing", Settings["Antialiasing"], typeof(int)); Settings[SettingKeys.Antialiasing] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.Antialiasing, Settings[SettingKeys.Antialiasing], typeof(int));
Settings["AnisotropicFiltering"] = RegistryExtensions.GetValue(REGISTRY_KEY, "AnisotropicFiltering", Settings["AnisotropicFiltering"], typeof(int)); Settings[SettingKeys.AnisotropicFiltering] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.AnisotropicFiltering, Settings[SettingKeys.AnisotropicFiltering], typeof(int));
Settings["VideoWidth"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoWidth", Settings["VideoWidth"], typeof(int)); Settings[SettingKeys.VideoWidth] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.VideoWidth, Settings[SettingKeys.VideoWidth], typeof(int));
Settings["VideoHeight"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoHeight", Settings["VideoHeight"], typeof(int)); Settings[SettingKeys.VideoHeight] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.VideoHeight, Settings[SettingKeys.VideoHeight], typeof(int));
Settings["VideoDepth"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoDepth", Settings["VideoDepth"], typeof(int)); Settings[SettingKeys.VideoDepth] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.VideoDepth, Settings[SettingKeys.VideoDepth], typeof(int));
Settings["Windowed"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Windowed", Settings["Windowed"], typeof(int)); Settings[SettingKeys.Windowed] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.Windowed, Settings[SettingKeys.Windowed], typeof(int));
Settings["BorderlessWindow"] = RegistryExtensions.GetValue(REGISTRY_KEY, "BorderlessWindow", Settings["BorderlessWindow"], typeof(int)); Settings[SettingKeys.BorderlessWindow] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.BorderlessWindow, Settings[SettingKeys.BorderlessWindow], typeof(int));
Settings["VerticalSync"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VerticalSync", Settings["VerticalSync"], typeof(int)); Settings[SettingKeys.VerticalSync] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.VerticalSync, Settings[SettingKeys.VerticalSync], typeof(int));
Settings["TripleBuffering"] = RegistryExtensions.GetValue(REGISTRY_KEY, "TripleBuffering", Settings["TripleBuffering"], typeof(int)); Settings[SettingKeys.TripleBuffering] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.TripleBuffering, Settings[SettingKeys.TripleBuffering], typeof(int));
Settings["NoAutoUpdate"] = RegistryExtensions.GetValue(REGISTRY_KEY, "NoAutoUpdate", Settings["NoAutoUpdate"], typeof(int)); Settings[SettingKeys.NoAutoUpdate] = RegistryExtensions.GetValue(RegistryKey, SettingKeys.NoAutoUpdate, Settings[SettingKeys.NoAutoUpdate], typeof(int));
} }
catch (Exception ex) catch (Exception ex)
{ {
MessageBox.Show(string.Format("Could not read game settings from registry!\n\nReason: {0}", ex.Message)); MessageBox.Show(
text: string.Format(Resources.ErrorSettingsLoad, ex.Message),
caption: Resources.Error,
buttons: MessageBoxButtons.OK,
icon: MessageBoxIcon.Error);
} }
} }
} }
@ -100,22 +113,26 @@ namespace Giants.Launcher
{ {
try try
{ {
Registry.SetValue(REGISTRY_KEY, "GameOptionsVersion", 3, RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.GameOptionsVersion, OptionsVersion, RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "Renderer", Settings["Renderer"], RegistryValueKind.String); Registry.SetValue(RegistryKey, SettingKeys.Renderer, Settings[SettingKeys.Renderer], RegistryValueKind.String);
Registry.SetValue(REGISTRY_KEY, "Antialiasing", Settings["Antialiasing"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.Antialiasing, Settings[SettingKeys.Antialiasing], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "AnisotropicFiltering", Settings["AnisotropicFiltering"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.AnisotropicFiltering, Settings[SettingKeys.AnisotropicFiltering], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoWidth", Settings["VideoWidth"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.VideoWidth, Settings[SettingKeys.VideoWidth], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoHeight", Settings["VideoHeight"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.VideoHeight, Settings[SettingKeys.VideoHeight], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoDepth", Settings["VideoDepth"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.VideoDepth, Settings[SettingKeys.VideoDepth], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "Windowed", Settings["Windowed"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.Windowed, Settings[SettingKeys.Windowed], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "BorderlessWindow", Settings["BorderlessWindow"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.BorderlessWindow, Settings[SettingKeys.BorderlessWindow], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VerticalSync", Settings["VerticalSync"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.VerticalSync, Settings[SettingKeys.VerticalSync], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "TripleBuffering", Settings["TripleBuffering"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.TripleBuffering, Settings[SettingKeys.TripleBuffering], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "NoAutoUpdate", Settings["NoAutoUpdate"], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, SettingKeys.NoAutoUpdate, Settings[SettingKeys.NoAutoUpdate], RegistryValueKind.DWord);
} }
catch (Exception ex) catch (Exception ex)
{ {
MessageBox.Show(string.Format("Could not save game settings to registry!\n\nReason: {0}", ex.Message)); MessageBox.Show(
text: string.Format(Resources.ErrorSettingsSave, ex.Message),
caption: Resources.Error,
buttons: MessageBoxButtons.OK,
icon: MessageBoxIcon.Error);
} }
} }
} }

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@ -77,6 +77,8 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ApplicationNames.cs" /> <Compile Include="ApplicationNames.cs" />
<Compile Include="Native\Capabilities.cs" />
<Compile Include="SettingKeys.cs" />
<Compile Include="Updater\ApplicationType.cs" /> <Compile Include="Updater\ApplicationType.cs" />
<Compile Include="VersionHelper.cs" /> <Compile Include="VersionHelper.cs" />
<Compile Include="WindowType.cs" /> <Compile Include="WindowType.cs" />

View File

@ -101,7 +101,7 @@ namespace Giants.Launcher
// Read game settings from registry // Read game settings from registry
GameSettings.Load(this.gamePath); GameSettings.Load(this.gamePath);
if ((int)GameSettings.Get("NoAutoUpdate") == 0) if (GameSettings.Get<int>("NoAutoUpdate") == 0)
{ {
Version gameVersion = VersionHelper.GetGameVersion(this.gamePath); Version gameVersion = VersionHelper.GetGameVersion(this.gamePath);
if (gameVersion == null) if (gameVersion == null)

View File

@ -0,0 +1,60 @@
using System;
using System.IO;
namespace Giants.Launcher
{
partial class RendererInterop
{
public class Capabilities : IComparable
{
[Flags]
public enum RendererFlag
{
LowBitDepthAllowed = 0x1,
// Multisampling support flags:
MSAA2x = 0x2,
MSAA4x = 0x4,
MSAA8x = 0x8,
MSAA16x = 0x10,
// Other options:
VSync = 0x20,
TripleBuffer = 0x40,
};
public Capabilities(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
{
this.FilePath = filePath;
this.FileName = Path.GetFileName(filePath);
this.MaxAnisotropy = gfxCaps.maxAnisotropy;
this.Flags = (RendererFlag)gfxCaps.flags;
this.Priority = gfxCaps.priority;
this.Name = gfxCaps.rendererName;
}
public override string ToString()
{
return string.Format("{0} ({1})", this.Name, Path.GetFileName(this.FilePath));
}
public int CompareTo(object obj)
{
if (obj == null) return 1;
Capabilities other = obj as Capabilities;
if (other != null)
return this.Priority.CompareTo(other.Priority);
else
throw new ArgumentException();
}
public string FilePath { get; private set; }
public string FileName { get; private set; }
public int MaxAnisotropy { get; private set; }
public RendererFlag Flags { get; private set; }
public int Priority { get; private set; }
public string Name { get; private set; }
}
}
}

View File

@ -6,7 +6,7 @@ using System.Windows.Forms;
namespace Giants.Launcher namespace Giants.Launcher
{ {
class RendererInterop partial class RendererInterop
{ {
#pragma warning disable 649 #pragma warning disable 649
public struct GFXCapabilityInfo public struct GFXCapabilityInfo
@ -48,9 +48,9 @@ namespace Giants.Launcher
public static List<Capabilities> GetCompatibleRenderers(string gamePath) public static List<Capabilities> GetCompatibleRenderers(string gamePath)
{ {
DirectoryInfo dir = new DirectoryInfo(Path.GetDirectoryName(gamePath)); var dir = new DirectoryInfo(
Path.GetDirectoryName(gamePath));
List<Capabilities> Capabilities = new List<Capabilities>(); var capabilities = new List<Capabilities>();
// Search current directory for compatible renderers: // Search current directory for compatible renderers:
foreach (FileInfo file in dir.GetFiles("gg_*.dll")) foreach (FileInfo file in dir.GetFiles("gg_*.dll"))
@ -58,82 +58,21 @@ namespace Giants.Launcher
try try
{ {
// Make interop call to native renderer DLLs to get capability info // Make interop call to native renderer DLLs to get capability info
RendererInterop.GFXCapabilityInfo interopCaps = new RendererInterop.GFXCapabilityInfo(); var interopCaps = new RendererInterop.GFXCapabilityInfo();
string path = Path.Combine(file.DirectoryName, file.Name); string path = Path.Combine(file.DirectoryName, file.Name);
if (RendererInterop.GetRendererCapabilities(path, ref interopCaps)) if (GetRendererCapabilities(path, ref interopCaps))
{ {
Capabilities caps = new Capabilities(path, ref interopCaps); Capabilities caps = new Capabilities(path, ref interopCaps);
Capabilities.Add(caps); capabilities.Add(caps);
//cmbRenderer.Items.Add(caps);
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
} }
} }
return Capabilities; return capabilities;
// Select highest priority renderer
//cmbRenderer.SelectedItem = _RendererCaps.Max();
}
public class Capabilities : IComparable
{
[Flags]
public enum RendererFlag
{
LowBitDepthAllowed = 0x1,
// Multisampling support flags:
MSAA2x = 0x2,
MSAA4x = 0x4,
MSAA8x = 0x8,
MSAA16x = 0x10,
// Other options:
VSync = 0x20,
TripleBuffer = 0x40,
};
public Capabilities(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
{
this.FilePath = filePath;
this.FileName = Path.GetFileName(filePath);
this.MaxAnisotropy = gfxCaps.maxAnisotropy;
this.Flags = (RendererFlag)gfxCaps.flags;
this.Priority = gfxCaps.priority;
this.Name = gfxCaps.rendererName;
}
public override string ToString()
{
return string.Format("{0} ({1})", this.Name, Path.GetFileName(this.FilePath));
}
public int CompareTo(object obj)
{
if (obj == null) return 1;
Capabilities other = obj as Capabilities;
if (other != null)
return this.Priority.CompareTo(other.Priority);
else
throw new ArgumentException();
}
public string FilePath { get; private set; }
public string FileName { get; private set; }
public int MaxAnisotropy { get; private set; }
public RendererFlag Flags { get; private set; }
public int Priority { get; private set; }
public string Name { get; private set; }
} }
} }
} }

View File

@ -28,9 +28,13 @@ namespace Giants.Launcher
this.cmbRenderer.Items.Clear(); this.cmbRenderer.Items.Clear();
this.cmbRenderer.Items.AddRange(GameSettings.CompatibleRenderers.ToArray()); this.cmbRenderer.Items.AddRange(GameSettings.CompatibleRenderers.ToArray());
RendererInterop.Capabilities renderer = GameSettings.CompatibleRenderers.Find(r => StringComparer.OrdinalIgnoreCase.Compare(Path.GetFileName(r.FilePath), GameSettings.Get("Renderer")) == 0); RendererInterop.Capabilities renderer = GameSettings.CompatibleRenderers.Find(
r => StringComparer.OrdinalIgnoreCase.Compare(Path.GetFileName(r.FilePath), GameSettings.Get<string>("Renderer")) == 0);
if (renderer != null) if (renderer != null)
{
this.cmbRenderer.SelectedItem = renderer; this.cmbRenderer.SelectedItem = renderer;
}
else else
{ {
renderer = GameSettings.CompatibleRenderers.Find(r => r.Name == "DirectX 7"); renderer = GameSettings.CompatibleRenderers.Find(r => r.Name == "DirectX 7");
@ -57,21 +61,28 @@ namespace Giants.Launcher
private void PopulateAntialiasing() private void PopulateAntialiasing()
{ {
List<KeyValuePair<string, int>> AntialiasingOptions = new List<KeyValuePair<string, int>>(); var antialiasingOptions = new List<KeyValuePair<string, int>>();
antialiasingOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
AntialiasingOptions.Add(new KeyValuePair<string, int>("None (Best performance)", 0));
var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem; var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem;
if (renderer != null) if (renderer != null)
{ {
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA2x) == RendererInterop.Capabilities.RendererFlag.MSAA2x) if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA2x))
AntialiasingOptions.Add(new KeyValuePair<string, int>("2 Samples", 2)); {
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA4x) == RendererInterop.Capabilities.RendererFlag.MSAA4x) antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 2), 2));
AntialiasingOptions.Add(new KeyValuePair<string, int>("4 Samples", 4)); }
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA8x) == RendererInterop.Capabilities.RendererFlag.MSAA8x) if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA4x))
AntialiasingOptions.Add(new KeyValuePair<string, int>("8 Samples", 8)); {
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA16x) == RendererInterop.Capabilities.RendererFlag.MSAA16x) antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 4), 4));
AntialiasingOptions.Add(new KeyValuePair<string, int>("16 Samples", 16)); }
if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA8x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 8), 8));
}
if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA16x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 16), 16));
}
} }
// Try to keep current selection when repopulating // Try to keep current selection when repopulating
@ -81,7 +92,7 @@ namespace Giants.Launcher
currentValue = (int)this.cmbAntialiasing.SelectedValue; currentValue = (int)this.cmbAntialiasing.SelectedValue;
} }
this.cmbAntialiasing.DataSource = AntialiasingOptions; this.cmbAntialiasing.DataSource = antialiasingOptions;
this.cmbAntialiasing.DisplayMember = "Key"; this.cmbAntialiasing.DisplayMember = "Key";
this.cmbAntialiasing.ValueMember = "Value"; this.cmbAntialiasing.ValueMember = "Value";
@ -101,7 +112,7 @@ namespace Giants.Launcher
{ {
List<KeyValuePair<string, int>> AnisotropyOptions = new List<KeyValuePair<string, int>>(); List<KeyValuePair<string, int>> AnisotropyOptions = new List<KeyValuePair<string, int>>();
AnisotropyOptions.Add(new KeyValuePair<string, int>("None (Best performance)", 0)); AnisotropyOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem; var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem;
if (renderer != null) if (renderer != null)
@ -110,7 +121,7 @@ namespace Giants.Launcher
{ {
if (!this.IsPowerOfTwo(i)) continue; if (!this.IsPowerOfTwo(i)) continue;
AnisotropyOptions.Add(new KeyValuePair<string,int>(String.Format("{0} Samples", i), i)); AnisotropyOptions.Add(new KeyValuePair<string,int>(string.Format(Resources.OptionSamples, i), i));
} }
} }

View File

@ -37,18 +37,26 @@ namespace Giants.Launcher
Application.EnableVisualStyles(); Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false); Application.SetCompatibleTextRenderingDefault(false);
Form form;
try try
{ {
Application.Run(new LauncherForm()); form = new LauncherForm();
} }
catch (Exception ex) catch (Exception ex)
{ {
MessageBox.Show( MessageBox.Show(
text: $"Unable to start launcher: {ex.Message}", text: string.Format(Resources.LauncherFatalError, ex.Message),
caption: "Fatal Error", caption: Resources.Error,
buttons: MessageBoxButtons.OK, buttons: MessageBoxButtons.OK,
icon: MessageBoxIcon.Error); icon: MessageBoxIcon.Error);
Application.Exit();
return;
} }
Application.Run(form);
} }
} }
} }

View File

@ -88,6 +88,42 @@ namespace Giants.Launcher {
} }
} }
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not locate any renderers compatible with your system. The most compatible renderer has been selected, but you may experience difficulty running the game..
/// </summary>
internal static string ErrorNoRenderers {
get {
return ResourceManager.GetString("ErrorNoRenderers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not read game settings!\n\nReason: {0}.
/// </summary>
internal static string ErrorSettingsLoad {
get {
return ResourceManager.GetString("ErrorSettingsLoad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not save game settings!\n\nReason: {0}.
/// </summary>
internal static string ErrorSettingsSave {
get {
return ResourceManager.GetString("ErrorSettingsSave", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
@ -136,6 +172,15 @@ namespace Giants.Launcher {
} }
} }
/// <summary>
/// Looks up a localized string similar to Unable to start launcher: {0}.
/// </summary>
internal static string LauncherFatalError {
get {
return ResourceManager.GetString("LauncherFatalError", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream. /// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary> /// </summary>
@ -154,6 +199,15 @@ namespace Giants.Launcher {
} }
} }
/// <summary>
/// Looks up a localized string similar to None (Best performance).
/// </summary>
internal static string OptionNone {
get {
return ResourceManager.GetString("OptionNone", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
@ -164,6 +218,15 @@ namespace Giants.Launcher {
} }
} }
/// <summary>
/// Looks up a localized string similar to {0} Samples.
/// </summary>
internal static string OptionSamples {
get {
return ResourceManager.GetString("OptionSamples", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>

View File

@ -112,12 +112,12 @@
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="backdrop" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="backdrop" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backdrop.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>..\Resources\backdrop.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
@ -178,4 +178,25 @@
<data name="DownloadProgress" xml:space="preserve"> <data name="DownloadProgress" xml:space="preserve">
<value>Downloading - {0}% of {1} MB</value> <value>Downloading - {0}% of {1} MB</value>
</data> </data>
<data name="Error" xml:space="preserve">
<value>Error</value>
</data>
<data name="ErrorNoRenderers" xml:space="preserve">
<value>Could not locate any renderers compatible with your system. The most compatible renderer has been selected, but you may experience difficulty running the game.</value>
</data>
<data name="ErrorSettingsLoad" xml:space="preserve">
<value>Could not read game settings!\n\nReason: {0}</value>
</data>
<data name="ErrorSettingsSave" xml:space="preserve">
<value>Could not save game settings!\n\nReason: {0}</value>
</data>
<data name="LauncherFatalError" xml:space="preserve">
<value>Unable to start launcher: {0}</value>
</data>
<data name="OptionNone" xml:space="preserve">
<value>None (Best performance)</value>
</data>
<data name="OptionSamples" xml:space="preserve">
<value>{0} Samples</value>
</data>
</root> </root>

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@ -0,0 +1,18 @@
namespace Giants.Launcher
{
public class SettingKeys
{
public const string Antialiasing = "Antialiasing";
public const string AnisotropicFiltering = "AnisotropicFiltering";
public const string BorderlessWindow = "BorderlessWindow";
public const string GameOptionsVersion = "GameOptionsVersion";
public const string NoAutoUpdate = "NoAutoUpdate";
public const string Renderer = "Renderer";
public const string TripleBuffering = "TripleBuffering";
public const string VerticalSync = "VerticalSync";
public const string VideoWidth = "VideoWidth";
public const string VideoHeight = "VideoHeight";
public const string VideoDepth = "VideoDepth";
public const string Windowed = "Windowed";
}
}

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@ -1,12 +1,11 @@
using System; namespace Giants.Launcher
using System.IO;
namespace Giants.Launcher
{ {
public class UpdateInfo public class UpdateInfo
{ {
public int FileSize { get; set; } public int FileSize { get; set; }
public string FilePath { get; set; } public string FilePath { get; set; }
public ApplicationType ApplicationType { get; set; } public ApplicationType ApplicationType { get; set; }
} }
} }

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@ -1,8 +1,4 @@
using System.Collections.Generic; namespace Giants.Launcher
using System.Linq;
using System.Text;
namespace Giants.Launcher
{ {
public enum WindowType public enum WindowType
{ {