mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-21 21:55:38 +01:00
More cleanup. Only show renderer file name if multiple entries exist.
This commit is contained in:
parent
0052935950
commit
6d78a4dc0e
@ -7,7 +7,7 @@ using Microsoft.Win32;
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namespace Giants.Launcher
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{
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static class GameSettings
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public static class GameSettings
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{
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// Constants
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private const string RegistryKey = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants";
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@ -16,7 +16,7 @@ namespace Giants.Launcher
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private static readonly Dictionary<string, object> Settings = new Dictionary<string, object>();
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// List of renderers compatible with the user's system.
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public static List<RendererInterop.Capabilities> CompatibleRenderers;
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public static List<RendererInfo> CompatibleRenderers { get; set; } = new List<RendererInfo>();
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public static T Get<T>(string settingName)
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{
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@ -54,10 +54,10 @@ namespace Giants.Launcher
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Settings[SettingKeys.NoAutoUpdate] = 0;
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// Get a list of renderers compatible with the user's system
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if (CompatibleRenderers == null)
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if (!CompatibleRenderers.Any())
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{
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CompatibleRenderers = RendererInterop.GetCompatibleRenderers(gamePath);
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if (CompatibleRenderers.Count == 0)
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if (!CompatibleRenderers.Any())
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{
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MessageBox.Show(
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text: Resources.ErrorNoRenderers,
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@ -77,7 +77,8 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ApplicationNames.cs" />
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<Compile Include="Native\Capabilities.cs" />
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<Compile Include="Renderer\RendererInfo.cs" />
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<Compile Include="Renderer\RenderInfoExtensions.cs" />
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<Compile Include="SettingKeys.cs" />
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<Compile Include="Updater\ApplicationType.cs" />
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<Compile Include="VersionHelper.cs" />
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@ -234,7 +234,7 @@ namespace Giants.Launcher
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UpdateInfo info = (UpdateInfo)e.UserState;
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this.txtProgress.Visible = true;
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this.txtProgress.Text = string.Format(Resources.DownloadProgress, e.ProgressPercentage, (info.FileSize / 1024) / 1024);
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this.txtProgress.Text = string.Format(Resources.DownloadProgress, e.ProgressPercentage, info.FileSize / 1024 / 1024);
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}
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}
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}
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@ -1,60 +0,0 @@
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using System;
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using System.IO;
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namespace Giants.Launcher
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{
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partial class RendererInterop
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{
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public class Capabilities : IComparable
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{
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[Flags]
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public enum RendererFlag
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{
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LowBitDepthAllowed = 0x1,
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// Multisampling support flags:
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MSAA2x = 0x2,
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MSAA4x = 0x4,
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MSAA8x = 0x8,
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MSAA16x = 0x10,
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// Other options:
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VSync = 0x20,
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TripleBuffer = 0x40,
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};
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public Capabilities(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
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{
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this.FilePath = filePath;
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this.FileName = Path.GetFileName(filePath);
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this.MaxAnisotropy = gfxCaps.maxAnisotropy;
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this.Flags = (RendererFlag)gfxCaps.flags;
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this.Priority = gfxCaps.priority;
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this.Name = gfxCaps.rendererName;
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}
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public override string ToString()
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{
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return string.Format("{0} ({1})", this.Name, Path.GetFileName(this.FilePath));
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}
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public int CompareTo(object obj)
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{
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if (obj == null) return 1;
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Capabilities other = obj as Capabilities;
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if (other != null)
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return this.Priority.CompareTo(other.Priority);
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else
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throw new ArgumentException();
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}
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public string FilePath { get; private set; }
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public string FileName { get; private set; }
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public int MaxAnisotropy { get; private set; }
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public RendererFlag Flags { get; private set; }
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public int Priority { get; private set; }
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public string Name { get; private set; }
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}
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}
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}
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@ -29,9 +29,6 @@ namespace Giants.Launcher
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[DllImport("user32.dll")]
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public static extern bool EnumDisplaySettings(
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string deviceName, int modeNum, ref DEVMODE devMode);
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const int ENUM_CURRENT_SETTINGS = -1;
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const int ENUM_REGISTRY_SETTINGS = -2;
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[StructLayout(LayoutKind.Sequential)]
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public struct DEVMODE
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@ -6,7 +6,7 @@ using System.Windows.Forms;
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namespace Giants.Launcher
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{
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partial class RendererInterop
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public class RendererInterop
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{
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#pragma warning disable 649
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public struct GFXCapabilityInfo
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@ -46,11 +46,11 @@ namespace Giants.Launcher
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}
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public static List<Capabilities> GetCompatibleRenderers(string gamePath)
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public static List<RendererInfo> GetCompatibleRenderers(string gamePath)
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{
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var dir = new DirectoryInfo(
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Path.GetDirectoryName(gamePath));
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var capabilities = new List<Capabilities>();
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var capabilities = new List<RendererInfo>();
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// Search current directory for compatible renderers:
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foreach (FileInfo file in dir.GetFiles("gg_*.dll"))
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@ -62,7 +62,7 @@ namespace Giants.Launcher
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string path = Path.Combine(file.DirectoryName, file.Name);
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if (GetRendererCapabilities(path, ref interopCaps))
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{
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Capabilities caps = new Capabilities(path, ref interopCaps);
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RendererInfo caps = new RendererInfo(path, ref interopCaps);
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capabilities.Add(caps);
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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namespace Giants.Launcher
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@ -26,10 +27,14 @@ namespace Giants.Launcher
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private void SetOptions()
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{
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this.cmbRenderer.Items.Clear();
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this.cmbRenderer.Items.AddRange(GameSettings.CompatibleRenderers.ToArray());
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this.cmbRenderer.Items.AddRange(
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GameSettings.CompatibleRenderers
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.Disambiguate()
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.ToList()
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.ToArray());
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RendererInterop.Capabilities renderer = GameSettings.CompatibleRenderers.Find(
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r => StringComparer.OrdinalIgnoreCase.Compare(Path.GetFileName(r.FilePath), GameSettings.Get<string>("Renderer")) == 0);
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RendererInfo renderer = GameSettings.CompatibleRenderers.Find(
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r => StringComparer.OrdinalIgnoreCase.Compare(Path.GetFileName(r.FilePath), GameSettings.Get<string>(SettingKeys.Renderer)) == 0);
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if (renderer != null)
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{
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@ -41,22 +46,22 @@ namespace Giants.Launcher
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this.cmbRenderer.SelectedItem = renderer;
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}
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var Resolutions = (List<ScreenResolution>)this.cmbResolution.DataSource;
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this.cmbResolution.SelectedItem = Resolutions.Find(r => r.Width == (int)GameSettings.Get("VideoWidth") && r.Height == (int)GameSettings.Get("VideoHeight"));
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var resolutions = (List<ScreenResolution>)this.cmbResolution.DataSource;
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this.cmbResolution.SelectedItem = resolutions.Find(r => r.Width == GameSettings.Get<int>(SettingKeys.VideoWidth) && r.Height == GameSettings.Get<int>(SettingKeys.VideoHeight));
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if (this.cmbResolution.SelectedItem == null)
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this.cmbResolution.SelectedIndex = 0;
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var AntialiasingOptions = (List<KeyValuePair<string, int>>)this.cmbAntialiasing.DataSource;
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this.cmbAntialiasing.SelectedItem = AntialiasingOptions.Find(o => o.Value == (int)GameSettings.Get("Antialiasing"));
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this.cmbAntialiasing.SelectedItem = AntialiasingOptions.Find(o => o.Value == GameSettings.Get<int>(SettingKeys.Antialiasing));
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if (this.cmbAntialiasing.SelectedItem == null)
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this.cmbAntialiasing.SelectedIndex = 0;
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var AnisotropyOptions = (List<KeyValuePair<string, int>>)this.cmbAnisotropy.DataSource;
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this.cmbAnisotropy.SelectedItem = AnisotropyOptions.Find(o => o.Value == (int)GameSettings.Get("AnisotropicFiltering"));
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this.cmbAnisotropy.SelectedItem = AnisotropyOptions.Find(o => o.Value == GameSettings.Get<int>(SettingKeys.AnisotropicFiltering));
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if (this.cmbAnisotropy.SelectedItem == null)
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this.cmbAnisotropy.SelectedIndex = 0;
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this.chkUpdates.Checked = ((int)GameSettings.Get("NoAutoUpdate") == 1 ? false : true);
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this.chkUpdates.Checked = GameSettings.Get<int>(SettingKeys.NoAutoUpdate) != 1;
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}
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private void PopulateAntialiasing()
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@ -64,22 +69,22 @@ namespace Giants.Launcher
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var antialiasingOptions = new List<KeyValuePair<string, int>>();
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antialiasingOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
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var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem;
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var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
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if (renderer != null)
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{
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if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA2x))
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if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA2x))
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{
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antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 2), 2));
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}
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if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA4x))
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if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA4x))
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{
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antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 4), 4));
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}
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if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA8x))
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if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA8x))
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{
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antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 8), 8));
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}
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if (renderer.Flags.HasFlag(RendererInterop.Capabilities.RendererFlag.MSAA16x))
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if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA16x))
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{
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antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 16), 16));
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}
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@ -110,18 +115,17 @@ namespace Giants.Launcher
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private void PopulateAnisotropy()
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{
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List<KeyValuePair<string, int>> AnisotropyOptions = new List<KeyValuePair<string, int>>();
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var anisotropyOptions = new List<KeyValuePair<string, int>>();
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anisotropyOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
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AnisotropyOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
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var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem;
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var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
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if (renderer != null)
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{
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for (int i = 2; i <= renderer.MaxAnisotropy; i++)
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{
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if (!this.IsPowerOfTwo(i)) continue;
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AnisotropyOptions.Add(new KeyValuePair<string,int>(string.Format(Resources.OptionSamples, i), i));
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anisotropyOptions.Add(new KeyValuePair<string,int>(string.Format(Resources.OptionSamples, i), i));
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}
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}
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@ -132,7 +136,7 @@ namespace Giants.Launcher
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currentValue = (int)this.cmbAnisotropy.SelectedValue;
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}
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this.cmbAnisotropy.DataSource = AnisotropyOptions;
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this.cmbAnisotropy.DataSource = anisotropyOptions;
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this.cmbAnisotropy.DisplayMember = "Key";
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this.cmbAnisotropy.ValueMember = "Value";
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@ -168,10 +172,10 @@ namespace Giants.Launcher
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this.PopulateAntialiasing();
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this.PopulateAnisotropy();
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bool windowed = ((int)GameSettings.Get("Windowed") == 1 ? true : false);
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bool windowed = GameSettings.Get<int>(SettingKeys.Windowed) == 1;
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if (windowed)
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{
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bool borderless = (int)GameSettings.Get("BorderlessWindow") == 1 ? true : false;
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bool borderless = GameSettings.Get<int>(SettingKeys.BorderlessWindow) == 1;
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if (borderless)
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this.cmbMode.SelectedIndex = 2;
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else
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@ -180,55 +184,55 @@ namespace Giants.Launcher
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else
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this.cmbMode.SelectedIndex = 0;
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var renderer = (RendererInterop.Capabilities)this.cmbRenderer.SelectedItem;
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var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
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if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.VSync) != RendererInterop.Capabilities.RendererFlag.VSync)
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if ((renderer.Flags & RendererInfo.RendererFlag.VSync) != RendererInfo.RendererFlag.VSync)
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{
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this.chkVSync.Checked = false;
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this.chkVSync.Enabled = false;
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}
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else
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{
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this.chkVSync.Checked = ((int)GameSettings.Get("VerticalSync") == 1 ? true : false);
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this.chkVSync.Checked = GameSettings.Get<int>(SettingKeys.VerticalSync) == 1;
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this.chkVSync.Enabled = true;
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}
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if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.TripleBuffer) != RendererInterop.Capabilities.RendererFlag.TripleBuffer)
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if ((renderer.Flags & RendererInfo.RendererFlag.TripleBuffer) != RendererInfo.RendererFlag.TripleBuffer)
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{
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this.chkTripleBuffering.Checked = false;
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this.chkTripleBuffering.Enabled = false;
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}
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else
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{
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this.chkTripleBuffering.Checked = ((int)GameSettings.Get("TripleBuffering") == 1 ? true : false);
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this.chkTripleBuffering.Checked = GameSettings.Get<int>(SettingKeys.TripleBuffering) == 1;
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this.chkTripleBuffering.Enabled = true;
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}
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}
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private void btnOK_Click(object sender, EventArgs e)
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{
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var renderer = this.cmbRenderer.SelectedItem as RendererInterop.Capabilities;
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var renderer = this.cmbRenderer.SelectedItem as RendererInfo;
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if (renderer != null)
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{
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GameSettings.Modify("Renderer", renderer.FileName);
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GameSettings.Modify(SettingKeys.Renderer, renderer.FileName);
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}
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var resolution = (ScreenResolution)this.cmbResolution.SelectedItem;
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if (resolution != null)
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{
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GameSettings.Modify("VideoWidth", resolution.Width);
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GameSettings.Modify("VideoHeight", resolution.Height);
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GameSettings.Modify(SettingKeys.VideoWidth, resolution.Width);
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GameSettings.Modify(SettingKeys.VideoHeight, resolution.Height);
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}
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GameSettings.Modify("Antialiasing", this.cmbAntialiasing.SelectedValue);
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GameSettings.Modify("AnisotropicFiltering", this.cmbAnisotropy.SelectedValue);
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bool windowed = ((WindowType)this.cmbMode.SelectedIndex == WindowType.Windowed || (WindowType)this.cmbMode.SelectedIndex == WindowType.Borderless);
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GameSettings.Modify("Windowed", (windowed == true ? 1 : 0));
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GameSettings.Modify(SettingKeys.Antialiasing, this.cmbAntialiasing.SelectedValue);
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GameSettings.Modify(SettingKeys.AnisotropicFiltering, this.cmbAnisotropy.SelectedValue);
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bool windowed = (WindowType)this.cmbMode.SelectedIndex == WindowType.Windowed || (WindowType)this.cmbMode.SelectedIndex == WindowType.Borderless;
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GameSettings.Modify(SettingKeys.Windowed, windowed == true ? 1 : 0);
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bool borderless = (WindowType)this.cmbMode.SelectedIndex == WindowType.Borderless;
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GameSettings.Modify("BorderlessWindow", borderless == true ? 1 : 0);
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GameSettings.Modify("VerticalSync", (this.chkVSync.Checked == true ? 1 : 0));
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GameSettings.Modify("TripleBuffering", (this.chkTripleBuffering.Checked == true ? 1 : 0));
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GameSettings.Modify("NoAutoUpdate", (this.chkUpdates.Checked == false ? 1 : 0));
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GameSettings.Modify(SettingKeys.BorderlessWindow, borderless == true ? 1 : 0);
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GameSettings.Modify(SettingKeys.VerticalSync, this.chkVSync.Checked == true ? 1 : 0);
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GameSettings.Modify(SettingKeys.TripleBuffering, this.chkTripleBuffering.Checked == true ? 1 : 0);
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GameSettings.Modify(SettingKeys.NoAutoUpdate, this.chkUpdates.Checked == false ? 1 : 0);
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GameSettings.Save();
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@ -37,7 +37,6 @@ namespace Giants.Launcher
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Form form;
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try
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{
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28
Giants.Launcher/Renderer/RenderInfoExtensions.cs
Normal file
28
Giants.Launcher/Renderer/RenderInfoExtensions.cs
Normal file
@ -0,0 +1,28 @@
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namespace Giants.Launcher
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{
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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public static class RenderInfoExtensions
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{
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/// <summary>
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/// Disambiguates renderers with the same name by adding the file name.
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/// </summary>
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public static IList<RendererInfo> Disambiguate(this IList<RendererInfo> rendererInfos)
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{
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foreach (var group in rendererInfos.GroupBy(x => x.Name))
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{
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if (group.Count() > 1)
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{
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foreach (var rendererInfo in group)
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{
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rendererInfo.Name = $"{rendererInfo.Name} ({Path.GetFileName(rendererInfo.FilePath)})";
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}
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}
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}
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return rendererInfos;
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}
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}
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}
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81
Giants.Launcher/Renderer/RendererInfo.cs
Normal file
81
Giants.Launcher/Renderer/RendererInfo.cs
Normal file
@ -0,0 +1,81 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Giants.Launcher
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{
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public class RendererInfo : IComparable
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{
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[Flags]
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public enum RendererFlag
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{
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LowBitDepthAllowed = 0x1,
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// Multisampling support flags:
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MSAA2x = 0x2,
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MSAA4x = 0x4,
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MSAA8x = 0x8,
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MSAA16x = 0x10,
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// Other options:
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VSync = 0x20,
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TripleBuffer = 0x40,
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};
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public RendererInfo(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
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{
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this.FilePath = filePath;
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this.FileName = Path.GetFileName(filePath);
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this.MaxAnisotropy = gfxCaps.maxAnisotropy;
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this.Flags = (RendererFlag)gfxCaps.flags;
|
||||
this.Priority = gfxCaps.priority;
|
||||
this.Name = gfxCaps.rendererName;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return this.Name;
|
||||
}
|
||||
|
||||
public int CompareTo(object obj)
|
||||
{
|
||||
if (obj == null) return 1;
|
||||
|
||||
RendererInfo other = obj as RendererInfo;
|
||||
if (other != null)
|
||||
return this.Priority.CompareTo(other.Priority);
|
||||
else
|
||||
throw new ArgumentException();
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is RendererInfo info &&
|
||||
this.FilePath == info.FilePath &&
|
||||
this.FileName == info.FileName &&
|
||||
this.MaxAnisotropy == info.MaxAnisotropy &&
|
||||
this.Flags == info.Flags &&
|
||||
this.Priority == info.Priority &&
|
||||
this.Name == info.Name;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int hashCode = 300496696;
|
||||
hashCode = hashCode * -1521134295 + EqualityComparer<string>.Default.GetHashCode(this.FilePath);
|
||||
hashCode = hashCode * -1521134295 + EqualityComparer<string>.Default.GetHashCode(this.FileName);
|
||||
hashCode = hashCode * -1521134295 + this.MaxAnisotropy.GetHashCode();
|
||||
hashCode = hashCode * -1521134295 + this.Flags.GetHashCode();
|
||||
hashCode = hashCode * -1521134295 + this.Priority.GetHashCode();
|
||||
hashCode = hashCode * -1521134295 + EqualityComparer<string>.Default.GetHashCode(this.Name);
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
public string FilePath { get; private set; }
|
||||
public string FileName { get; private set; }
|
||||
public int MaxAnisotropy { get; private set; }
|
||||
public RendererFlag Flags { get; private set; }
|
||||
public int Priority { get; private set; }
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user