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GiantsTools/Giants.Launcher/ScreenResolution.cs

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using System;
namespace Giants.Launcher
{
class ScreenResolution : IComparable
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{
public int Width { get; set; }
public int Height { get; set; }
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public ScreenResolution(int width, int height)
{
this.Width = width;
this.Height = height;
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}
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public int CompareTo(object obj)
{
if (obj == null) return 1;
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ScreenResolution other = obj as ScreenResolution;
if (other == null)
throw new ArgumentException();
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if (this.Width > other.Width)
return 1;
else if (this.Width == other.Width && this.Height == other.Height)
return 0;
else
return -1;
}
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public override string ToString()
{
return string.Format("{0}x{1}", this.Width, this.Height);
}
}
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}