mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-23 14:45:37 +01:00
63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
|
#pragma once
|
||
|
|
||
|
#include <ComponentBase.h>
|
||
|
#include <IGameServer.h>
|
||
|
#include <IGameServerConsole.h>
|
||
|
#include <IComponentContainer.h>
|
||
|
#include <ITextLookupService.h>
|
||
|
|
||
|
// ServerDialog dialog
|
||
|
|
||
|
class ServerDialog : public CDialogEx, public ComponentBase<IGameServerConsole>
|
||
|
{
|
||
|
DECLARE_DYNAMIC(ServerDialog)
|
||
|
|
||
|
public:
|
||
|
~ServerDialog();
|
||
|
ServerDialog(IComponentContainer* container, CWnd* parent = nullptr);
|
||
|
|
||
|
void CreateColumns();
|
||
|
void RefreshPlayers();
|
||
|
|
||
|
static void STDMETHODCALLTYPE TimerCallback(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime);
|
||
|
void STDMETHODCALLTYPE CloseDialog() override;
|
||
|
void STDMETHODCALLTYPE ShowDialog() override;
|
||
|
|
||
|
void HandlePlayerConnected(const GameServerEvent& event);
|
||
|
void HandlePlayerDisconnected(const GameServerEvent& event);
|
||
|
void HandleChatMessage(const GameServerEvent& event);
|
||
|
void HandleWorldLoaded(const GameServerEvent& event);
|
||
|
|
||
|
// MFC methods
|
||
|
BOOL OnInitDialog() override;
|
||
|
void PostNcDestroy() override;
|
||
|
void OnOK() override;
|
||
|
void OnCancel() override;
|
||
|
|
||
|
// Dialog Data
|
||
|
#ifdef AFX_DESIGN_TIME
|
||
|
enum { IDD = IDD_SERVER };
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
|
||
|
CEdit ConsoleEditBox;
|
||
|
CListCtrl PlayersListCtrl;
|
||
|
CButton ButtonBan;
|
||
|
CButton ButtonKick;
|
||
|
|
||
|
afx_msg void OnBnClickedKick();
|
||
|
afx_msg void OnBnClickedBan();
|
||
|
afx_msg void OnItemChanged(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
|
||
|
UUID m_playerConnectedEventHandle{};
|
||
|
UUID m_playerDisconnectedEventHandle{};
|
||
|
UUID m_playerChatMessageHandle{};
|
||
|
UUID m_worldLoadedHandle{};
|
||
|
|
||
|
const int NumColumns = 5;
|
||
|
};
|