mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-27 16:13:09 +01:00
351 lines
18 KiB
XML
351 lines
18 KiB
XML
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|
|||
|
<ForcedUsingFiles />
|
|||
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<ConformanceMode>true</ConformanceMode>
|
|||
|
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
|||
|
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
|||
|
<AdditionalOptions>/Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
|||
|
<SupportJustMyCode>false</SupportJustMyCode>
|
|||
|
</ClCompile>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|||
|
<ImportGroup Label="ExtensionTargets">
|
|||
|
</ImportGroup>
|
|||
|
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
|||
|
<Exec Condition="!Exists('src/Shaders/Compiled/XboxOneSpriteEffect_SpriteVertexShader.inc')" WorkingDirectory="$(ProjectDir)src/Shaders" Command="CompileShaders xbox" EnvironmentVariables="XboxOneXDKLatest=$(DurangoXdkInstallPath)" />
|
|||
|
</Target>
|
|||
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
|||
|
<ItemGroup>
|
|||
|
<_ATGShaderHeaders Include="$(ProjectDir)src/Shaders/Compiled/XboxOne*.inc" />
|
|||
|
<_ATGShaderSymbols Include="$(ProjectDir)src/Shaders/Compiled/XboxOne*.pdb" />
|
|||
|
</ItemGroup>
|
|||
|
<Delete Files="@(_ATGShaderHeaders)" />
|
|||
|
<Delete Files="@(_ATGShaderSymbols)" />
|
|||
|
</Target>
|
|||
|
</Project>
|