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GiantsTools/Sdk/Include/Navigation/Public/Path.h

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2021-01-24 00:40:09 +01:00
#pragma once
#include "AI/Public/Goal.h"
namespace Nav
{
// Forward declarations
namespace Private
{
struct DetourPath;
}
enum class PathFlags
{
None = 0x0,
IsPartial = 0x01,
};
const int InvalidGoalIndex = -1;
struct Path
{
Path(
const P3D& startPos,
const P3D& endPos,
PathFlags flags,
std::shared_ptr<Private::DetourPath> detourPath,
std::vector<AI::MoveGoal>&& moveGoals)
: DetourPath(detourPath),
MoveGoals(std::move(moveGoals)),
Flags(flags)
{
if (MoveGoals.size() > 0)
CurrentGoal = 0;
}
bool CompleteGoal()
{
if (IsValid())
{
if (++CurrentGoal >= (int)MoveGoals.size())
{
CurrentGoal = InvalidGoalIndex;
return false;
}
return true;
}
return false;
}
const AI::MoveGoal* GetGoal() const
{
if (IsValid())
{
return &MoveGoals[CurrentGoal];
}
return nullptr;
}
const AI::MoveGoal* GetNextGoal() const
{
if (CurrentGoal > InvalidGoalIndex && CurrentGoal + 1 < (int)MoveGoals.size())
{
return &MoveGoals[CurrentGoal + 1];
}
return nullptr;
}
const AI::MoveGoal* GetFinalGoal() const
{
if (IsValid())
{
return &MoveGoals.back();
}
return nullptr;
}
bool IsValid() const { return !MoveGoals.empty() && CurrentGoal > InvalidGoalIndex; }
bool IsPartial() const { return FlagIsSetE(Flags, PathFlags::IsPartial); }
int CurrentGoal = InvalidGoalIndex;
std::vector<AI::MoveGoal> MoveGoals;
PathFlags Flags{};
private:
std::shared_ptr<Nav::Private::DetourPath> DetourPath;
friend class PathUtil;
friend class MoveEnactorSystem;
};
}