mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-24 15:15:37 +01:00
241 lines
8.3 KiB
C#
241 lines
8.3 KiB
C#
|
// DirectXTK MakeSpriteFont tool
|
||
|
//
|
||
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||
|
// Licensed under the MIT License.
|
||
|
//
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248929
|
||
|
|
||
|
using System;
|
||
|
using System.Drawing;
|
||
|
using System.Drawing.Imaging;
|
||
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
namespace MakeSpriteFont
|
||
|
{
|
||
|
// Assorted helpers for doing useful things with bitmaps.
|
||
|
public static class BitmapUtils
|
||
|
{
|
||
|
// Copies a rectangular area from one bitmap to another.
|
||
|
public static void CopyRect(Bitmap source, Rectangle sourceRegion, Bitmap output, Rectangle outputRegion)
|
||
|
{
|
||
|
if (sourceRegion.Width != outputRegion.Width ||
|
||
|
sourceRegion.Height != outputRegion.Height)
|
||
|
{
|
||
|
throw new ArgumentException();
|
||
|
}
|
||
|
|
||
|
using (var sourceData = new PixelAccessor(source, ImageLockMode.ReadOnly, sourceRegion))
|
||
|
using (var outputData = new PixelAccessor(output, ImageLockMode.WriteOnly, outputRegion))
|
||
|
{
|
||
|
for (int y = 0; y < sourceRegion.Height; y++)
|
||
|
{
|
||
|
for (int x = 0; x < sourceRegion.Width; x++)
|
||
|
{
|
||
|
outputData[x, y] = sourceData[x, y];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Checks whether an area of a bitmap contains entirely the specified alpha value.
|
||
|
public static bool IsAlphaEntirely(byte expectedAlpha, Bitmap bitmap, Rectangle? region = null)
|
||
|
{
|
||
|
using (var bitmapData = new PixelAccessor(bitmap, ImageLockMode.ReadOnly, region))
|
||
|
{
|
||
|
for (int y = 0; y < bitmapData.Region.Height; y++)
|
||
|
{
|
||
|
for (int x = 0; x < bitmapData.Region.Width; x++)
|
||
|
{
|
||
|
byte alpha = bitmapData[x, y].A;
|
||
|
|
||
|
if (alpha != expectedAlpha)
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Checks whether a bitmap contains entirely the specified RGB value.
|
||
|
public static bool IsRgbEntirely(Color expectedRgb, Bitmap bitmap)
|
||
|
{
|
||
|
using (var bitmapData = new PixelAccessor(bitmap, ImageLockMode.ReadOnly))
|
||
|
{
|
||
|
for (int y = 0; y < bitmap.Height; y++)
|
||
|
{
|
||
|
for (int x = 0; x < bitmap.Width; x++)
|
||
|
{
|
||
|
Color color = bitmapData[x, y];
|
||
|
|
||
|
if (color.A == 0)
|
||
|
continue;
|
||
|
|
||
|
if ((color.R != expectedRgb.R) ||
|
||
|
(color.G != expectedRgb.G) ||
|
||
|
(color.B != expectedRgb.B))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Converts greyscale luminosity to alpha data.
|
||
|
public static void ConvertGreyToAlpha(Bitmap bitmap)
|
||
|
{
|
||
|
using (var bitmapData = new PixelAccessor(bitmap, ImageLockMode.ReadWrite))
|
||
|
{
|
||
|
for (int y = 0; y < bitmap.Height; y++)
|
||
|
{
|
||
|
for (int x = 0; x < bitmap.Width; x++)
|
||
|
{
|
||
|
Color color = bitmapData[x, y];
|
||
|
|
||
|
// Average the red, green and blue values to compute brightness.
|
||
|
int alpha = (color.R + color.G + color.B) / 3;
|
||
|
|
||
|
bitmapData[x, y] = Color.FromArgb(alpha, 255, 255, 255);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Converts a bitmap to premultiplied alpha format.
|
||
|
public static void PremultiplyAlpha(Bitmap bitmap)
|
||
|
{
|
||
|
using (var bitmapData = new PixelAccessor(bitmap, ImageLockMode.ReadWrite))
|
||
|
{
|
||
|
for (int y = 0; y < bitmap.Height; y++)
|
||
|
{
|
||
|
for (int x = 0; x < bitmap.Width; x++)
|
||
|
{
|
||
|
Color color = bitmapData[x, y];
|
||
|
|
||
|
int a = color.A;
|
||
|
int r = color.R * a / 255;
|
||
|
int g = color.G * a / 255;
|
||
|
int b = color.B * a / 255;
|
||
|
|
||
|
bitmapData[x, y] = Color.FromArgb(a, r, g, b);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// To avoid filtering artifacts when scaling or rotating fonts that do not use premultiplied alpha,
|
||
|
// make sure the one pixel border around each glyph contains the same RGB values as the edge of the
|
||
|
// glyph itself, but with zero alpha. This processing is an elaborate no-op when using premultiplied
|
||
|
// alpha, because the premultiply conversion will change the RGB of all such zero alpha pixels to black.
|
||
|
public static void PadBorderPixels(Bitmap bitmap, Rectangle region)
|
||
|
{
|
||
|
using (var bitmapData = new PixelAccessor(bitmap, ImageLockMode.ReadWrite))
|
||
|
{
|
||
|
// Pad the top and bottom.
|
||
|
for (int x = region.Left; x < region.Right; x++)
|
||
|
{
|
||
|
CopyBorderPixel(bitmapData, x, region.Top, x, region.Top - 1);
|
||
|
CopyBorderPixel(bitmapData, x, region.Bottom - 1, x, region.Bottom);
|
||
|
}
|
||
|
|
||
|
// Pad the left and right.
|
||
|
for (int y = region.Top; y < region.Bottom; y++)
|
||
|
{
|
||
|
CopyBorderPixel(bitmapData, region.Left, y, region.Left - 1, y);
|
||
|
CopyBorderPixel(bitmapData, region.Right - 1, y, region.Right, y);
|
||
|
}
|
||
|
|
||
|
// Pad the four corners.
|
||
|
CopyBorderPixel(bitmapData, region.Left, region.Top, region.Left - 1, region.Top - 1);
|
||
|
CopyBorderPixel(bitmapData, region.Right - 1, region.Top, region.Right, region.Top - 1);
|
||
|
CopyBorderPixel(bitmapData, region.Left, region.Bottom - 1, region.Left - 1, region.Bottom);
|
||
|
CopyBorderPixel(bitmapData, region.Right - 1, region.Bottom - 1, region.Right, region.Bottom);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Copies a single pixel within a bitmap, preserving RGB but forcing alpha to zero.
|
||
|
static void CopyBorderPixel(PixelAccessor bitmapData, int sourceX, int sourceY, int destX, int destY)
|
||
|
{
|
||
|
Color color = bitmapData[sourceX, sourceY];
|
||
|
|
||
|
bitmapData[destX, destY] = Color.FromArgb(0, color);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Converts a bitmap to the specified pixel format.
|
||
|
public static Bitmap ChangePixelFormat(Bitmap bitmap, PixelFormat format)
|
||
|
{
|
||
|
Rectangle bounds = new Rectangle(0, 0, bitmap.Width, bitmap.Height);
|
||
|
|
||
|
return bitmap.Clone(bounds, format);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Helper for locking a bitmap and efficiently reading or writing its pixels.
|
||
|
public sealed class PixelAccessor : IDisposable
|
||
|
{
|
||
|
// Constructor locks the bitmap.
|
||
|
public PixelAccessor(Bitmap bitmap, ImageLockMode mode, Rectangle? region = null)
|
||
|
{
|
||
|
this.bitmap = bitmap;
|
||
|
|
||
|
this.Region = region.GetValueOrDefault(new Rectangle(0, 0, bitmap.Width, bitmap.Height));
|
||
|
|
||
|
this.data = bitmap.LockBits(Region, mode, PixelFormat.Format32bppArgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Dispose unlocks the bitmap.
|
||
|
public void Dispose()
|
||
|
{
|
||
|
if (data != null)
|
||
|
{
|
||
|
bitmap.UnlockBits(data);
|
||
|
|
||
|
data = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Query what part of the bitmap is locked.
|
||
|
public Rectangle Region { get; private set; }
|
||
|
|
||
|
|
||
|
// Get or set a pixel value.
|
||
|
public Color this[int x, int y]
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
return Color.FromArgb(Marshal.ReadInt32(PixelAddress(x, y)));
|
||
|
}
|
||
|
|
||
|
set
|
||
|
{
|
||
|
Marshal.WriteInt32(PixelAddress(x, y), value.ToArgb());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Helper computes the address of the specified pixel.
|
||
|
IntPtr PixelAddress(int x, int y)
|
||
|
{
|
||
|
return data.Scan0 + (y * data.Stride) + (x * sizeof(int));
|
||
|
}
|
||
|
|
||
|
|
||
|
// Fields.
|
||
|
Bitmap bitmap;
|
||
|
BitmapData data;
|
||
|
}
|
||
|
}
|
||
|
}
|