mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-22 14:15:37 +01:00
67 lines
2.2 KiB
C
67 lines
2.2 KiB
C
|
//--------------------------------------------------------------------------------------
|
||
|
// File: XboxDDSTextureLoader.h
|
||
|
//
|
||
|
// Functions for loading a DDS texture using the XBOX extended header and creating a
|
||
|
// Direct3D11.X runtime resource for it via the CreatePlacement APIs
|
||
|
//
|
||
|
// Note these functions will not load standard DDS files. Use the DDSTextureLoader
|
||
|
// module in the DirectXTex package or as part of the DirectXTK library to load
|
||
|
// these files which use standard Direct3D resource creation APIs.
|
||
|
//
|
||
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||
|
// Licensed under the MIT License.
|
||
|
//
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248926
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248929
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#if !defined(_XBOX_ONE) || !defined(_TITLE)
|
||
|
#error This module only supports Xbox One exclusive apps
|
||
|
#endif
|
||
|
|
||
|
#include <d3d11_x.h>
|
||
|
|
||
|
#include <cstdint>
|
||
|
|
||
|
#ifndef DDS_ALPHA_MODE_DEFINED
|
||
|
#define DDS_ALPHA_MODE_DEFINED
|
||
|
namespace DirectX
|
||
|
{
|
||
|
enum DDS_ALPHA_MODE : uint32_t
|
||
|
{
|
||
|
DDS_ALPHA_MODE_UNKNOWN = 0,
|
||
|
DDS_ALPHA_MODE_STRAIGHT = 1,
|
||
|
DDS_ALPHA_MODE_PREMULTIPLIED = 2,
|
||
|
DDS_ALPHA_MODE_OPAQUE = 3,
|
||
|
DDS_ALPHA_MODE_CUSTOM = 4,
|
||
|
};
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
namespace Xbox
|
||
|
{
|
||
|
using DirectX::DDS_ALPHA_MODE;
|
||
|
|
||
|
HRESULT __cdecl CreateDDSTextureFromMemory(
|
||
|
_In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||
|
_In_ size_t ddsDataSize,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_Outptr_ void** grfxMemory,
|
||
|
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
|
||
|
_In_ bool forceSRGB = false) noexcept;
|
||
|
|
||
|
HRESULT __cdecl CreateDDSTextureFromFile( _In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_z_ const wchar_t* szFileName,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_Outptr_ void** grfxMemory,
|
||
|
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
|
||
|
_In_ bool forceSRGB = false) noexcept;
|
||
|
|
||
|
void FreeDDSTextureMemory( _In_opt_ void* grfxMemory ) noexcept;
|
||
|
}
|