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GiantsTools/Shaders/Shaders.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26228.4
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Shaders", "Shaders.vcxproj", "{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Debug|x64.ActiveCfg = Debug|x64
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Debug|x64.Build.0 = Debug|x64
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Debug|x86.ActiveCfg = Debug|Win32
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Debug|x86.Build.0 = Debug|Win32
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Release|x64.ActiveCfg = Release|x64
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Release|x64.Build.0 = Release|x64
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Release|x86.ActiveCfg = Release|Win32
{9A0AF60B-3C3B-45B7-B5E1-4C9997A68EBB}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal