mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-05 14:55:38 +01:00
434 lines
22 KiB
XML
434 lines
22 KiB
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<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|||
|
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|||
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
|||
|
<ConformanceMode>true</ConformanceMode>
|
|||
|
<SDLCheck>true</SDLCheck>
|
|||
|
<AdditionalOptions>/Zc:__cplusplus /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
|||
|
<SupportJustMyCode>false</SupportJustMyCode>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|||
|
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|||
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
|||
|
<ConformanceMode>true</ConformanceMode>
|
|||
|
<SDLCheck>true</SDLCheck>
|
|||
|
<AdditionalOptions>/Zc:__cplusplus /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|||
|
<OptimizeReferences>true</OptimizeReferences>
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|
</Link>
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|
</ItemDefinitionGroup>
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|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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|
<ClCompile>
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|
<WarningLevel>EnableAllWarnings</WarningLevel>
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|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|||
|
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|||
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
|||
|
<ConformanceMode>true</ConformanceMode>
|
|||
|
<SDLCheck>true</SDLCheck>
|
|||
|
<AdditionalOptions>/Zc:__cplusplus /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|||
|
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|||
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
|||
|
<ConformanceMode>true</ConformanceMode>
|
|||
|
<SDLCheck>true</SDLCheck>
|
|||
|
<AdditionalOptions>/Zc:__cplusplus /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|||
|
<ImportGroup Label="ExtensionTargets">
|
|||
|
</ImportGroup>
|
|||
|
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
|||
|
<PropertyGroup>
|
|||
|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
|||
|
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
|||
|
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
|||
|
</PropertyGroup>
|
|||
|
<Exec Condition="!Exists('src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc')" WorkingDirectory="$(ProjectDir)src/Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" />
|
|||
|
<PropertyGroup>
|
|||
|
<_ATGFXCPath />
|
|||
|
</PropertyGroup>
|
|||
|
</Target>
|
|||
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
|||
|
<ItemGroup>
|
|||
|
<_ATGShaderHeaders Include="$(ProjectDir)src/Shaders/Compiled/*.inc" Exclude="$(ProjectDir)src/Shaders/Compiled/*Xbox*.inc" />
|
|||
|
<_ATGShaderSymbols Include="$(ProjectDir)src/Shaders/Compiled/*.pdb" Exclude="$(ProjectDir)src/Shaders/Compiled/*Xbox*.pdb" />
|
|||
|
</ItemGroup>
|
|||
|
<Delete Files="@(_ATGShaderHeaders)" />
|
|||
|
<Delete Files="@(_ATGShaderSymbols)" />
|
|||
|
</Target>
|
|||
|
</Project>
|