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GiantsTools/Giants.EffectCompiler/Compiler/SerializedEffectData.cs

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namespace Giants.EffectCompiler
{
using System.Collections.Generic;
public class SerializedEffectData
{
public byte[] Data { get; set; }
public int TableOfContentsSize { get; set; }
public IList<ContentEntry> TableOfContents { get; set; } = new List<ContentEntry>();
}
}