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GiantsTools/Sdk/Include/IComponent.h

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#pragma once
#include <Unknwn.h>
// {779CF758-3E3F-4FEE-9513-60106522686A}
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inline const GUID IID_IComponent = { 0x779cf758, 0x3e3f, 0x4fee, 0x95, 0x13, 0x60, 0x10, 0x65, 0x22, 0x68, 0x6a };
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/// <summary>
/// Base interface for a game COM component.
/// </summary>
struct IComponent : public IUnknown
{
};
struct DECLSPEC_UUID("{779CF758-3E3F-4FEE-9513-60106522686A}") IComponent;