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GiantsTools/Sdk/Include/AI/Public/InputUtil.h

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2021-01-24 00:40:09 +01:00
#pragma once
#include "AI/Public/Command.h"
#include "ECS/Public/Entity.h"
namespace AI
{
class InputUtil
{
public:
static void AddCommand(ECS::Entity* entity, std::unique_ptr<Command> command);
static void StopMovement(ECS::Entity* entity);
};
}