2020-09-22 07:30:26 +02:00
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#pragma once
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2021-01-24 00:40:09 +01:00
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#include "Core/Public/Version.h"
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2020-09-22 07:30:26 +02:00
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using njson = nlohmann::json;
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struct ServerInfoResponse
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{
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explicit ServerInfoResponse(const njson& serverInfoResponse)
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{
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hostIp = serverInfoResponse["hostIpAddress"];
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gameName = serverInfoResponse["gameName"];
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njson versionJson = serverInfoResponse["version"];
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version.build = versionJson["build"];
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version.major = versionJson["major"];
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version.minor = versionJson["minor"];
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version.revision = versionJson["revision"];
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sessionName = serverInfoResponse["sessionName"];
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port = serverInfoResponse["port"];
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mapName = serverInfoResponse["mapName"];
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gameType = serverInfoResponse["gameType"];
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numPlayers = serverInfoResponse["numPlayers"];
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maxPlayers = serverInfoResponse["maxPlayers"];
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2020-09-22 07:30:26 +02:00
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gameState = serverInfoResponse["gameState"];
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timeLimit = serverInfoResponse["timeLimit"];
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fragLimit = serverInfoResponse["fragLimit"];
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teamFragLimit = serverInfoResponse["teamFragLimit"];
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firstBaseComplete = serverInfoResponse["firstBaseComplete"];
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for (const auto& playerInfoResponse : serverInfoResponse["playerInfo"])
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{
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playerInfo.emplace_back(PlayerInfoResponse(playerInfoResponse));
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}
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}
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std::string hostIp;
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std::string gameName;
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Version version;
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std::string sessionName;
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int port = 0;
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std::string mapName;
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std::string gameType;
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int numPlayers = 0;
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2020-09-23 23:44:31 +02:00
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int maxPlayers = 0;
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2020-09-22 07:30:26 +02:00
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std::string gameState;
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int timeLimit = 0;
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int fragLimit = 0;
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int teamFragLimit = 0;
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bool firstBaseComplete = false;
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std::vector<PlayerInfoResponse> playerInfo;
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};
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