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13 lines
244 B
C
13 lines
244 B
C
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#pragma once
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#include "GameObject/Public/Components/Jetpack.h"
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namespace AI
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{
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class JetpackUtil
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{
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public:
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static SBYTE CalcThrustForHeight(GameObj::Jetpack& component, Object* obj, float minHeight, float height);
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};
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}
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