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GiantsTools/Sdk/Include/AI/Public/Goal.h

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2021-01-24 00:40:09 +01:00
#pragma once
namespace AI
{
enum class GoalFlag : unsigned int
{
None = 0x00000000,
Intermediate = 0x00000004, // This goal is an intermediate goal towards the final goal
Is3D = 0x00000008, // Goal complete when within specified radius of X, Y, and Z location
DirOnly = 0x00000020, // We care only about the direction part of the goal
GridOK = 0x00000040, // Goal is complete when in same grid (usually intermediate)
DirMove = 0x00000400, // Move in direction for specified amount of time; no specific target location
ClimbOK = 0x00000800, // Goal is complete if can climb on this grid
};
enum class MoveGoalSpeed
{
Normal = 0,
Fast = 1
};
struct Goal
{
float timer{};
GoalFlag gflags{};
};
const float DefaultGoalCompleteDistance = 2.0f;
struct MoveGoalParams
{
float GoalCompleteDistance = DefaultGoalCompleteDistance;
MoveGoalSpeed Speed = MoveGoalSpeed::Normal;
};
struct MoveGoal : Goal
{
MoveGoal()
{
}
MoveGoal(MoveGoalParams& params)
: Params(params)
{
}
P3D loc{};
P3D sloc{};
float dir{};
MoveGoalParams Params;
};
}