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GiantsTools/Sdk/Include/Core/Public/IExceptionHandler.h

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2021-01-24 00:40:09 +01:00
#pragma once
#include "IGameService.h"
DEFINE_SERVICE("{9C4C8F9C-D4C1-4749-A073-D710548D3154}", IExceptionHandler)
{
virtual ~IExceptionHandler() = default;
virtual void AttachToCurrentThread() = 0;
virtual void DetachFromCurrentThread() = 0;
virtual void Initialize() = 0;
virtual void PostLoad() = 0;
virtual void Shutdown() = 0;
};