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GiantsTools/Sdk/Include/AI/Public/SensesSystem.h

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2021-01-24 00:40:09 +01:00
#pragma once
#include "ECS/Public/ISystem.h"
namespace AI
{
class SensesSystem : public ECS::ISystem
{
// Inherited via ISystem
virtual const char* GetName() override;
virtual int GetPriorityOrder() override;
virtual void Startup() override;
virtual void Update(float delta) override;
virtual void Shutdown() override;
};
}