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GiantsTools/Giants.EffectCompiler/FxMacroDefinition.cs

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namespace Giants.EffectCompiler
{
using System.Collections.Generic;
using Giants.BinTools.Macro;
public class FxMacroDefinition
{
public int Opcode { get; set; }
public string Name { get; set; }
public IEnumerable<MacroLine> FxDefGroup { get; set; }
}
}