mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-22 14:15:37 +01:00
388 lines
9.8 KiB
C++
388 lines
9.8 KiB
C++
|
//--------------------------------------------------------------------------------------
|
||
|
// File: DynamicSoundEffectInstance.cpp
|
||
|
//
|
||
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||
|
// Licensed under the MIT License.
|
||
|
//
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248929
|
||
|
// http://go.microsoft.com/fwlink/?LinkID=615561
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
#include "pch.h"
|
||
|
#include "SoundCommon.h"
|
||
|
|
||
|
using namespace DirectX;
|
||
|
|
||
|
|
||
|
//======================================================================================
|
||
|
// DynamicSoundEffectInstance
|
||
|
//======================================================================================
|
||
|
|
||
|
// Internal object implementation class.
|
||
|
class DynamicSoundEffectInstance::Impl : public IVoiceNotify
|
||
|
{
|
||
|
public:
|
||
|
Impl(_In_ AudioEngine* engine,
|
||
|
_In_ DynamicSoundEffectInstance* object,
|
||
|
std::function<void(DynamicSoundEffectInstance*)>& bufferNeeded,
|
||
|
int sampleRate, int channels, int sampleBits,
|
||
|
SOUND_EFFECT_INSTANCE_FLAGS flags) :
|
||
|
mBase(),
|
||
|
mBufferNeeded(nullptr),
|
||
|
mObject(object)
|
||
|
{
|
||
|
if ((sampleRate < XAUDIO2_MIN_SAMPLE_RATE)
|
||
|
|| (sampleRate > XAUDIO2_MAX_SAMPLE_RATE))
|
||
|
{
|
||
|
DebugTrace("DynamicSoundEffectInstance sampleRate must be in range %u...%u\n", XAUDIO2_MIN_SAMPLE_RATE, XAUDIO2_MAX_SAMPLE_RATE);
|
||
|
throw std::invalid_argument("DynamicSoundEffectInstance");
|
||
|
}
|
||
|
|
||
|
if (!channels || (channels > 8))
|
||
|
{
|
||
|
DebugTrace("DynamicSoundEffectInstance channels must be in range 1...8\n");
|
||
|
throw std::invalid_argument("DynamicSoundEffectInstance");
|
||
|
}
|
||
|
|
||
|
switch (sampleBits)
|
||
|
{
|
||
|
case 8:
|
||
|
case 16:
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
DebugTrace("DynamicSoundEffectInstance sampleBits must be 8-bit or 16-bit\n");
|
||
|
throw std::invalid_argument("DynamicSoundEffectInstance");
|
||
|
}
|
||
|
|
||
|
mBufferEvent.reset(CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE));
|
||
|
if (!mBufferEvent)
|
||
|
{
|
||
|
throw std::exception("CreateEvent");
|
||
|
}
|
||
|
|
||
|
CreateIntegerPCM(&mWaveFormat, sampleRate, channels, sampleBits);
|
||
|
|
||
|
assert(engine != nullptr);
|
||
|
engine->RegisterNotify(this, true);
|
||
|
|
||
|
mBase.Initialize(engine, &mWaveFormat, flags);
|
||
|
|
||
|
mBufferNeeded = bufferNeeded;
|
||
|
}
|
||
|
|
||
|
Impl(Impl&&) = default;
|
||
|
Impl& operator= (Impl&&) = default;
|
||
|
|
||
|
Impl(Impl const&) = delete;
|
||
|
Impl& operator= (Impl const&) = delete;
|
||
|
|
||
|
~Impl() override
|
||
|
{
|
||
|
mBase.DestroyVoice();
|
||
|
|
||
|
if (mBase.engine)
|
||
|
{
|
||
|
mBase.engine->UnregisterNotify(this, false, true);
|
||
|
mBase.engine = nullptr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Play();
|
||
|
|
||
|
void Resume();
|
||
|
|
||
|
void SubmitBuffer(_In_reads_bytes_(audioBytes) const uint8_t* pAudioData, uint32_t offset, size_t audioBytes);
|
||
|
|
||
|
const WAVEFORMATEX* GetFormat() const noexcept { return &mWaveFormat; }
|
||
|
|
||
|
// IVoiceNotify
|
||
|
void __cdecl OnBufferEnd() override
|
||
|
{
|
||
|
SetEvent(mBufferEvent.get());
|
||
|
}
|
||
|
|
||
|
void __cdecl OnCriticalError() override
|
||
|
{
|
||
|
mBase.OnCriticalError();
|
||
|
}
|
||
|
|
||
|
void __cdecl OnReset() override
|
||
|
{
|
||
|
mBase.OnReset();
|
||
|
}
|
||
|
|
||
|
void __cdecl OnUpdate() override;
|
||
|
|
||
|
void __cdecl OnDestroyEngine() noexcept override
|
||
|
{
|
||
|
mBase.OnDestroy();
|
||
|
}
|
||
|
|
||
|
void __cdecl OnTrim() override
|
||
|
{
|
||
|
mBase.OnTrim();
|
||
|
}
|
||
|
|
||
|
void __cdecl GatherStatistics(AudioStatistics& stats) const noexcept override
|
||
|
{
|
||
|
mBase.GatherStatistics(stats);
|
||
|
}
|
||
|
|
||
|
void __cdecl OnDestroyParent() noexcept override
|
||
|
{
|
||
|
}
|
||
|
|
||
|
SoundEffectInstanceBase mBase;
|
||
|
|
||
|
private:
|
||
|
ScopedHandle mBufferEvent;
|
||
|
std::function<void(DynamicSoundEffectInstance*)> mBufferNeeded;
|
||
|
DynamicSoundEffectInstance* mObject;
|
||
|
WAVEFORMATEX mWaveFormat;
|
||
|
};
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Impl::Play()
|
||
|
{
|
||
|
if (!mBase.voice)
|
||
|
{
|
||
|
mBase.AllocateVoice(&mWaveFormat);
|
||
|
}
|
||
|
|
||
|
(void)mBase.Play();
|
||
|
|
||
|
if (mBase.voice && (mBase.state == PLAYING) && (mBase.GetPendingBufferCount() <= 2))
|
||
|
{
|
||
|
SetEvent(mBufferEvent.get());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Impl::Resume()
|
||
|
{
|
||
|
if (mBase.voice && (mBase.state == PAUSED))
|
||
|
{
|
||
|
mBase.Resume();
|
||
|
|
||
|
if ((mBase.state == PLAYING) && (mBase.GetPendingBufferCount() <= 2))
|
||
|
{
|
||
|
SetEvent(mBufferEvent.get());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
_Use_decl_annotations_
|
||
|
void DynamicSoundEffectInstance::Impl::SubmitBuffer(const uint8_t* pAudioData, uint32_t offset, size_t audioBytes)
|
||
|
{
|
||
|
if (!pAudioData || !audioBytes)
|
||
|
throw std::exception("Invalid audio data buffer");
|
||
|
|
||
|
if (audioBytes > UINT32_MAX)
|
||
|
throw std::out_of_range("SubmitBuffer");
|
||
|
|
||
|
XAUDIO2_BUFFER buffer = {};
|
||
|
buffer.AudioBytes = static_cast<UINT32>(audioBytes);
|
||
|
buffer.pAudioData = pAudioData;
|
||
|
|
||
|
if (offset)
|
||
|
{
|
||
|
assert(mWaveFormat.wFormatTag == WAVE_FORMAT_PCM);
|
||
|
buffer.PlayBegin = offset / mWaveFormat.nBlockAlign;
|
||
|
buffer.PlayLength = static_cast<UINT32>((audioBytes - offset) / mWaveFormat.nBlockAlign);
|
||
|
}
|
||
|
|
||
|
buffer.pContext = this;
|
||
|
|
||
|
HRESULT hr = mBase.voice->SubmitSourceBuffer(&buffer, nullptr);
|
||
|
if (FAILED(hr))
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
DebugTrace("ERROR: DynamicSoundEffectInstance failed (%08X) when submitting buffer:\n", static_cast<unsigned int>(hr));
|
||
|
|
||
|
DebugTrace("\tFormat Tag %u, %u channels, %u-bit, %u Hz, %zu bytes [%u offset)\n",
|
||
|
mWaveFormat.wFormatTag, mWaveFormat.nChannels, mWaveFormat.wBitsPerSample, mWaveFormat.nSamplesPerSec, audioBytes, offset);
|
||
|
#endif
|
||
|
throw std::exception("SubmitSourceBuffer");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Impl::OnUpdate()
|
||
|
{
|
||
|
DWORD result = WaitForSingleObjectEx(mBufferEvent.get(), 0, FALSE);
|
||
|
switch (result)
|
||
|
{
|
||
|
case WAIT_TIMEOUT:
|
||
|
break;
|
||
|
|
||
|
case WAIT_OBJECT_0:
|
||
|
if (mBufferNeeded)
|
||
|
{
|
||
|
// This callback happens on the same thread that called AudioEngine::Update()
|
||
|
mBufferNeeded(mObject);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case WAIT_FAILED:
|
||
|
throw std::exception("WaitForSingleObjectEx");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
// DynamicSoundEffectInstance
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
#pragma warning( disable : 4355 )
|
||
|
|
||
|
// Public constructors
|
||
|
_Use_decl_annotations_
|
||
|
DynamicSoundEffectInstance::DynamicSoundEffectInstance(
|
||
|
AudioEngine* engine,
|
||
|
std::function<void(DynamicSoundEffectInstance*)> bufferNeeded,
|
||
|
int sampleRate,
|
||
|
int channels,
|
||
|
int sampleBits,
|
||
|
SOUND_EFFECT_INSTANCE_FLAGS flags) :
|
||
|
pImpl(std::make_unique<Impl>(engine, this, bufferNeeded, sampleRate, channels, sampleBits, flags))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// Move constructor.
|
||
|
DynamicSoundEffectInstance::DynamicSoundEffectInstance(DynamicSoundEffectInstance&& moveFrom) noexcept
|
||
|
: pImpl(std::move(moveFrom.pImpl))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// Move assignment.
|
||
|
DynamicSoundEffectInstance& DynamicSoundEffectInstance::operator= (DynamicSoundEffectInstance&& moveFrom) noexcept
|
||
|
{
|
||
|
pImpl = std::move(moveFrom.pImpl);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public destructor.
|
||
|
DynamicSoundEffectInstance::~DynamicSoundEffectInstance()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public methods.
|
||
|
void DynamicSoundEffectInstance::Play()
|
||
|
{
|
||
|
pImpl->Play();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Stop(bool immediate) noexcept
|
||
|
{
|
||
|
bool looped = false;
|
||
|
pImpl->mBase.Stop(immediate, looped);
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Pause() noexcept
|
||
|
{
|
||
|
pImpl->mBase.Pause();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Resume()
|
||
|
{
|
||
|
pImpl->Resume();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::SetVolume(float volume)
|
||
|
{
|
||
|
pImpl->mBase.SetVolume(volume);
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::SetPitch(float pitch)
|
||
|
{
|
||
|
pImpl->mBase.SetPitch(pitch);
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::SetPan(float pan)
|
||
|
{
|
||
|
pImpl->mBase.SetPan(pan);
|
||
|
}
|
||
|
|
||
|
|
||
|
void DynamicSoundEffectInstance::Apply3D(const AudioListener& listener, const AudioEmitter& emitter, bool rhcoords)
|
||
|
{
|
||
|
pImpl->mBase.Apply3D(listener, emitter, rhcoords);
|
||
|
}
|
||
|
|
||
|
|
||
|
_Use_decl_annotations_
|
||
|
void DynamicSoundEffectInstance::SubmitBuffer(const uint8_t* pAudioData, size_t audioBytes)
|
||
|
{
|
||
|
pImpl->SubmitBuffer(pAudioData, 0, audioBytes);
|
||
|
}
|
||
|
|
||
|
|
||
|
_Use_decl_annotations_
|
||
|
void DynamicSoundEffectInstance::SubmitBuffer(const uint8_t* pAudioData, uint32_t offset, size_t audioBytes)
|
||
|
{
|
||
|
pImpl->SubmitBuffer(pAudioData, offset, audioBytes);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public accessors.
|
||
|
SoundState DynamicSoundEffectInstance::GetState() noexcept
|
||
|
{
|
||
|
return pImpl->mBase.GetState(false);
|
||
|
}
|
||
|
|
||
|
|
||
|
size_t DynamicSoundEffectInstance::GetSampleDuration(size_t bytes) const noexcept
|
||
|
{
|
||
|
auto wfx = pImpl->GetFormat();
|
||
|
if (!wfx || !wfx->wBitsPerSample || !wfx->nChannels)
|
||
|
return 0;
|
||
|
|
||
|
return static_cast<size_t>((uint64_t(bytes) * 8)
|
||
|
/ (uint64_t(wfx->wBitsPerSample) * uint64_t(wfx->nChannels)));
|
||
|
}
|
||
|
|
||
|
|
||
|
size_t DynamicSoundEffectInstance::GetSampleDurationMS(size_t bytes) const noexcept
|
||
|
{
|
||
|
auto wfx = pImpl->GetFormat();
|
||
|
if (!wfx || !wfx->nAvgBytesPerSec)
|
||
|
return 0;
|
||
|
|
||
|
return static_cast<size_t>((uint64_t(bytes) * 1000) / wfx->nAvgBytesPerSec);
|
||
|
}
|
||
|
|
||
|
|
||
|
size_t DynamicSoundEffectInstance::GetSampleSizeInBytes(uint64_t duration) const noexcept
|
||
|
{
|
||
|
auto wfx = pImpl->GetFormat();
|
||
|
if (!wfx || !wfx->nSamplesPerSec)
|
||
|
return 0;
|
||
|
|
||
|
return static_cast<size_t>(((duration * wfx->nSamplesPerSec) / 1000) * wfx->nBlockAlign);
|
||
|
}
|
||
|
|
||
|
|
||
|
int DynamicSoundEffectInstance::GetPendingBufferCount() const noexcept
|
||
|
{
|
||
|
return pImpl->mBase.GetPendingBufferCount();
|
||
|
}
|
||
|
|
||
|
|
||
|
const WAVEFORMATEX* DynamicSoundEffectInstance::GetFormat() const noexcept
|
||
|
{
|
||
|
return pImpl->GetFormat();
|
||
|
}
|