mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-24 07:05:37 +01:00
21 lines
724 B
C
21 lines
724 B
C
|
#pragma once
|
||
|
|
||
|
#include "AI/Public/Goal.h"
|
||
|
#include "Components/MoveEnactor.h"
|
||
|
#include "Components/MoveEnactor.h"
|
||
|
#include "AI/Public/Command.h"
|
||
|
#include "Components/PhysicsView.h"
|
||
|
|
||
|
namespace AI
|
||
|
{
|
||
|
class MoveUtil
|
||
|
{
|
||
|
public:
|
||
|
static void ClearAllGoals(MoveEnactor& moveEnactor);
|
||
|
static void RemoveActiveGoal(MoveEnactor& moveEnactor);
|
||
|
static SBYTE GetTurnForAngle(float currentFacing, float newFacing);
|
||
|
static bool IsActiveGoalComplete(MoveEnactor& moveEnactor);
|
||
|
static bool ChaseAngle(ECS::Entity* entity, MoveEnactor& moveEnactor, PhysicsView& physicsView);
|
||
|
static bool ChaseLocation(ECS::Entity* entity, MoveEnactor& moveEnactor, PhysicsView& physicsView);
|
||
|
};
|
||
|
}
|