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GiantsTools/ServerConsoleExample/ServerConsoleApp.h

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#pragma once
#ifndef __AFXWIN_H__
#error "include 'pch.h' before including this file for PCH"
#endif
#include "resource.h" // main symbols
#include "ServerDialog.h"
#include <IGameServerConsole.h>
#include <ComponentBase.h>
class ServerConsoleApp : public CWinApp
{
public:
~ServerConsoleApp();
// MFC methods
BOOL InitInstance() override;
BOOL ExitInstance() override;
IGameServerConsole* InitializeDialog(IComponentContainer* container);
DECLARE_MESSAGE_MAP()
};