mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-17 03:55:37 +01:00
43 lines
859 B
C++
43 lines
859 B
C++
|
#include "Importer.h"
|
||
|
|
||
|
HINSTANCE hInstance;
|
||
|
int controlsInit = FALSE;
|
||
|
|
||
|
|
||
|
BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
|
||
|
{
|
||
|
hInstance = hinstDLL; // Hang on to this DLL's instance handle.
|
||
|
|
||
|
if (!controlsInit) {
|
||
|
controlsInit = TRUE;
|
||
|
//InitCustomControls(hInstance); // Initialize MAX's custom controls
|
||
|
InitCommonControls(); // Initialize Win95 controls
|
||
|
}
|
||
|
|
||
|
return (TRUE);
|
||
|
}
|
||
|
|
||
|
__declspec( dllexport ) const TCHAR* LibDescription()
|
||
|
{
|
||
|
return _T("LibDescription");
|
||
|
}
|
||
|
|
||
|
//TODO: Must change this number when adding a new class
|
||
|
__declspec( dllexport ) int LibNumberClasses()
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
ClassDesc *GetSceneImportDesc();
|
||
|
__declspec( dllexport ) ClassDesc* LibClassDesc(int i)
|
||
|
{
|
||
|
switch(i) {
|
||
|
case 0: return GetSceneImportDesc();
|
||
|
default: return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__declspec( dllexport ) ULONG LibVersion()
|
||
|
{
|
||
|
return VERSION_3DSMAX;
|
||
|
}
|