mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-25 07:35:36 +01:00
850 lines
25 KiB
C++
850 lines
25 KiB
C++
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//--------------------------------------------------------------------------------------
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// File: SoundStreamInstance.cpp
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248929
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// http://go.microsoft.com/fwlink/?LinkID=615561
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//--------------------------------------------------------------------------------------
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#include "pch.h"
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#include "DirectXHelpers.h"
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#include "WaveBankReader.h"
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#include "PlatformHelpers.h"
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#include "SoundCommon.h"
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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#include <apu.h>
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#include <shapexmacontext.h>
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#endif
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using namespace DirectX;
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wcovered-switch-default"
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#endif
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#pragma warning(disable : 4061 4062)
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//#define VERBOSE_TRACE
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#ifdef VERBOSE_TRACE
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#pragma message("NOTE: Verbose tracing enabled")
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#endif
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namespace
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{
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const size_t DVD_SECTOR_SIZE = 2048;
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const size_t MEMORY_ALLOC_SIZE = 4096;
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const size_t MAX_BUFFER_COUNT = 3;
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#ifdef DIRECTX_ENABLE_SEEK_TABLES
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const size_t MAX_STREAMING_SEEK_PACKETS = 2048;
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#endif
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#ifdef DIRECTX_ENABLE_XMA2
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const size_t XMA2_64KBLOCKINBYTES = 65536;
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struct apu_deleter { void operator()(void* p) noexcept { if (p) ApuFree(p); } };
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#endif
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size_t ComputeAsyncPacketSize(_In_ const WAVEFORMATEX* wfx, uint32_t tag)
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{
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if (!wfx)
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return 0;
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size_t buffer = size_t(wfx->nAvgBytesPerSec) * 2u;
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#ifdef DIRECTX_ENABLE_XMA2
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if (tag == WAVE_FORMAT_XMA2)
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{
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buffer = AlignUp(buffer, XMA2_64KBLOCKINBYTES);
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buffer = std::max<size_t>(XMA2_64KBLOCKINBYTES, buffer);
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return buffer;
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}
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#else
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UNREFERENCED_PARAMETER(tag);
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#endif
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buffer = AlignUp(buffer, MEMORY_ALLOC_SIZE);
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buffer = std::max<size_t>(65536u, buffer);
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return buffer;
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}
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static_assert(MEMORY_ALLOC_SIZE >= DVD_SECTOR_SIZE, "Memory size should be larger than sector size");
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static_assert(MEMORY_ALLOC_SIZE >= DVD_SECTOR_SIZE || (MEMORY_ALLOC_SIZE% DVD_SECTOR_SIZE) == 0, "Memory size should be multiples of sector size");
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}
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//======================================================================================
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// SoundStreamInstance
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//======================================================================================
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// Internal object implementation class.
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class SoundStreamInstance::Impl : public IVoiceNotify
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{
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public:
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Impl(_In_ AudioEngine* engine,
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WaveBank* waveBank,
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uint32_t index,
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SOUND_EFFECT_INSTANCE_FLAGS flags) noexcept(false) :
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mBase(),
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mWaveBank(waveBank),
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mIndex(index),
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mPlaying(false),
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mLooped(false),
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mEndStream(false),
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mPrefetch(false),
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mSitching(false),
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mPackets{},
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mCurrentDiskReadBuffer(0),
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mCurrentPlayBuffer(0),
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mBlockAlign(0),
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mCurrentPosition(0),
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mOffsetBytes(0),
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mLengthInBytes(0),
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mPacketSize(0),
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mTotalSize(0)
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#ifdef DIRECTX_ENABLE_SEEK_TABLES
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, mSeekCount(0),
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mSeekTable(nullptr),
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mSeekTableCopy{}
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#endif
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{
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assert(engine != nullptr);
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engine->RegisterNotify(this, true);
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char buff[64] = {};
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auto wfx = reinterpret_cast<WAVEFORMATEX*>(buff);
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assert(mWaveBank != nullptr);
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mBase.Initialize(engine, mWaveBank->GetFormat(index, wfx, sizeof(buff)), flags);
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WaveBankReader::Metadata metadata = {};
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(void)mWaveBank->GetPrivateData(index, &metadata, sizeof(metadata));
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mOffsetBytes = metadata.offsetBytes;
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mLengthInBytes = metadata.lengthBytes;
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#ifdef DIRECTX_ENABLE_SEEK_TABLES
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WaveBankSeekData seekData = {};
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(void)mWaveBank->GetPrivateData(index, &seekData, sizeof(seekData));
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if (seekData.tag == WAVE_FORMAT_WMAUDIO2 || seekData.tag == WAVE_FORMAT_WMAUDIO3)
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{
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mSeekCount = seekData.seekCount;
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mSeekTable = seekData.seekTable;
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}
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#endif
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mBufferEnd.reset(CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE));
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mBufferRead.reset(CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE));
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if (!mBufferEnd || !mBufferRead)
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{
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throw std::exception("CreateEvent");
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}
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ThrowIfFailed(AllocateStreamingBuffers(wfx));
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#ifdef VERBOSE_TRACE
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DebugTrace("INFO (Streaming): packet size %zu, play length %zu\n", mPacketSize, mLengthInBytes);
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#endif
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mPrefetch = true;
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ThrowIfFailed(ReadBuffers());
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}
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virtual ~Impl() override
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{
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mBase.DestroyVoice();
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if (mWaveBank && mWaveBank->GetAsyncHandle())
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{
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for (size_t j = 0; j < MAX_BUFFER_COUNT; ++j)
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{
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(void)CancelIoEx(mWaveBank->GetAsyncHandle(), &mPackets[j].request);
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}
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}
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if (mBase.engine)
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{
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mBase.engine->UnregisterNotify(this, false, true);
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mBase.engine = nullptr;
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}
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for (size_t j = 0; j < MAX_BUFFER_COUNT; ++j)
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{
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mPackets[j] = {};
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}
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mPacketSize = 0;
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}
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Impl(Impl&&) = default;
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Impl& operator= (Impl&&) = default;
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Impl(Impl const&) = delete;
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Impl& operator= (Impl const&) = delete;
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void Play(bool loop)
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{
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if (!mBase.voice)
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{
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if (!mWaveBank)
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return;
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char buff[64] = {};
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auto wfx = reinterpret_cast<WAVEFORMATEX*>(buff);
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mBase.AllocateVoice(mWaveBank->GetFormat(mIndex, wfx, sizeof(buff)));
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}
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if (!mBase.Play())
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return;
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mLooped = loop;
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mEndStream = false;
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if (!mPrefetch)
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{
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mCurrentPosition = 0;
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}
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ThrowIfFailed(PlayBuffers());
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}
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// IVoiceNotify
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virtual void __cdecl OnBufferEnd() override
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{
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// Not used
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}
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virtual void __cdecl OnCriticalError() override
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{
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mBase.OnCriticalError();
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}
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virtual void __cdecl OnReset() override
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{
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mBase.OnReset();
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}
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virtual void __cdecl OnUpdate() override
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{
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if (!mPlaying)
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return;
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HANDLE events[] = { mBufferRead.get(), mBufferEnd.get() };
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switch (WaitForMultipleObjectsEx(_countof(events), events, FALSE, 0, FALSE))
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{
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case WAIT_TIMEOUT:
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break;
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case WAIT_OBJECT_0: // Read completed
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#ifdef VERBOSE_TRACE
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DebugTrace("INFO (Streaming): Playing... (readpos %zu) [", mCurrentPosition);
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for (uint32_t k = 0; k < MAX_BUFFER_COUNT; ++k)
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{
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DebugTrace("%ls ", s_debugState[static_cast<int>(mPackets[k].state)]);
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}
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DebugTrace("]\n");
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#endif
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mPrefetch = false;
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ThrowIfFailed(PlayBuffers());
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break;
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case (WAIT_OBJECT_0 + 1): // Play completed
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#ifdef VERBOSE_TRACE
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DebugTrace("INFO (Streaming): Reading... (readpos %zu) [", mCurrentPosition);
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for (uint32_t k = 0; k < MAX_BUFFER_COUNT; ++k)
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{
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DebugTrace("%ls ", s_debugState[static_cast<int>(mPackets[k].state)]);
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}
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DebugTrace("]\n");
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#endif
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ThrowIfFailed(ReadBuffers());
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break;
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case WAIT_FAILED:
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throw std::exception("WaitForMultipleObjects");
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}
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}
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virtual void __cdecl OnDestroyEngine() noexcept override
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{
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mBase.OnDestroy();
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}
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virtual void __cdecl OnTrim() override
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{
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mBase.OnTrim();
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}
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virtual void __cdecl GatherStatistics(AudioStatistics& stats) const noexcept override
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{
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mBase.GatherStatistics(stats);
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stats.streamingBytes += mPacketSize * MAX_BUFFER_COUNT;
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}
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virtual void __cdecl OnDestroyParent() noexcept override
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{
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mBase.OnDestroy();
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mWaveBank = nullptr;
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}
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SoundEffectInstanceBase mBase;
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WaveBank* mWaveBank;
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uint32_t mIndex;
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bool mPlaying;
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bool mLooped;
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bool mEndStream;
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bool mPrefetch;
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bool mSitching;
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ScopedHandle mBufferEnd;
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ScopedHandle mBufferRead;
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enum class State : uint32_t
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{
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FREE = 0,
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PENDING,
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READY,
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PLAYING,
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};
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#ifdef VERBOSE_TRACE
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static const wchar_t* s_debugState[4];
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#endif
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struct BufferNotify : public IVoiceNotify
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{
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BufferNotify() : mParent(nullptr), mIndex(0) {}
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void Set(SoundStreamInstance::Impl* parent, size_t index) noexcept(true) { mParent = parent; mIndex = index; }
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void __cdecl OnBufferEnd() override
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{
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assert(mParent != nullptr);
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mParent->mPackets[mIndex].state = State::FREE;
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SetEvent(mParent->mBufferEnd.get());
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}
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void __cdecl OnCriticalError() override { assert(mParent != nullptr); mParent->OnCriticalError(); }
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void __cdecl OnReset() override { assert(mParent != nullptr); mParent->OnReset(); }
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void __cdecl OnUpdate() override { assert(mParent != nullptr); mParent->OnUpdate(); }
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void __cdecl OnDestroyEngine() noexcept override { assert(mParent != nullptr); mParent->OnDestroyEngine(); }
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void __cdecl OnTrim() override { assert(mParent != nullptr); mParent->OnTrim(); }
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void __cdecl GatherStatistics(AudioStatistics& stats) const override { assert(mParent != nullptr); mParent->GatherStatistics(stats); }
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void __cdecl OnDestroyParent() noexcept override { assert(mParent != nullptr); mParent->OnDestroyParent(); }
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private:
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SoundStreamInstance::Impl* mParent;
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size_t mIndex;
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};
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struct Packets
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{
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State state;
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uint8_t* buffer;
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uint8_t* stitchBuffer;
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uint32_t valid;
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uint32_t audioBytes;
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uint32_t startPosition;
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OVERLAPPED request;
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BufferNotify notify;
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Packets() :
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state(State::FREE),
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buffer(nullptr),
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stitchBuffer(nullptr),
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valid(0),
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audioBytes(0),
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startPosition(0),
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request{},
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notify{} {}
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};
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Packets mPackets[MAX_BUFFER_COUNT];
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private:
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uint32_t mCurrentDiskReadBuffer;
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uint32_t mCurrentPlayBuffer;
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uint32_t mBlockAlign;
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size_t mCurrentPosition;
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size_t mOffsetBytes;
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size_t mLengthInBytes;
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size_t mPacketSize;
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size_t mTotalSize;
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std::unique_ptr<uint8_t[], virtual_deleter> mStreamBuffer;
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#ifdef DIRECTX_ENABLE_SEEK_TABLES
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uint32_t mSeekCount;
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const uint32_t* mSeekTable;
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uint32_t mSeekTableCopy[MAX_STREAMING_SEEK_PACKETS];
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#endif
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#ifdef DIRECTX_ENABLE_XMA2
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std::unique_ptr<uint8_t[], apu_deleter> mXMAMemory;
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#endif
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HRESULT AllocateStreamingBuffers(const WAVEFORMATEX* wfx) noexcept;
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HRESULT ReadBuffers() noexcept;
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HRESULT PlayBuffers() noexcept;
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};
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HRESULT SoundStreamInstance::Impl::AllocateStreamingBuffers(const WAVEFORMATEX* wfx) noexcept
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{
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if (!wfx)
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return E_INVALIDARG;
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uint32_t tag = GetFormatTag(wfx);
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size_t packetSize = ComputeAsyncPacketSize(wfx, tag);
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if (!packetSize)
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return E_UNEXPECTED;
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uint64_t totalSize = uint64_t(packetSize) * uint64_t(MAX_BUFFER_COUNT);
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if (totalSize > UINT32_MAX)
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return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
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mPacketSize = packetSize;
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mBlockAlign = wfx->nBlockAlign;
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mSitching = false;
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size_t stitchSize = 0;
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if ((packetSize % wfx->nBlockAlign) != 0)
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{
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mSitching = true;
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stitchSize = AlignUp<size_t>(wfx->nBlockAlign, DVD_SECTOR_SIZE);
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totalSize += uint64_t(stitchSize) * uint64_t(MAX_BUFFER_COUNT);
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if (totalSize > UINT32_MAX)
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return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
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}
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#ifdef DIRECTX_ENABLE_XMA2
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if ((mTotalSize < totalSize) || (tag == WAVE_FORMAT_XMA2 && !mXMAMemory) || (tag != WAVE_FORMAT_XMA2 && !mStreamBuffer))
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#else
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if (mTotalSize < totalSize)
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#endif
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{
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mStreamBuffer.reset();
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#ifdef DIRECTX_ENABLE_XMA2
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mXMAMemory.reset();
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if (tag == WAVE_FORMAT_XMA2)
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{
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void* xmaMemory = nullptr;
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HRESULT hr = ApuAlloc(&xmaMemory, nullptr, static_cast<UINT32>(totalSize), SHAPE_XMA_INPUT_BUFFER_ALIGNMENT);
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if (FAILED(hr))
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{
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DebugTrace("ERROR: ApuAlloc failed (%llu bytes). Did you allocate a large enough heap with ApuCreateHeap for all your XMA wave data?\n", totalSize);
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return hr;
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}
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mXMAMemory.reset(static_cast<uint8_t*>(xmaMemory));
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}
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else
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#endif
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{
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mStreamBuffer.reset(reinterpret_cast<uint8_t*>(
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VirtualAlloc(nullptr, static_cast<SIZE_T>(totalSize), MEM_COMMIT, PAGE_READWRITE)
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));
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if (!mStreamBuffer)
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{
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DebugTrace("ERROR: Failed allocating %llu bytes for SoundStreamInstance\n", totalSize);
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|
mPacketSize = 0;
|
||
|
totalSize = 0;
|
||
|
return E_OUTOFMEMORY;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mTotalSize = static_cast<size_t>(totalSize);
|
||
|
|
||
|
#ifdef DIRECTX_ENABLE_XMA2
|
||
|
uint8_t* ptr = (tag == WAVE_FORMAT_XMA2) ? mXMAMemory.get() : mStreamBuffer.get();
|
||
|
#else
|
||
|
uint8_t* ptr = mStreamBuffer.get();
|
||
|
#endif
|
||
|
for (size_t j = 0; j < MAX_BUFFER_COUNT; ++j)
|
||
|
{
|
||
|
mPackets[j].buffer = ptr;
|
||
|
mPackets[j].stitchBuffer = nullptr;
|
||
|
mPackets[j].request.hEvent = mBufferRead.get();
|
||
|
mPackets[j].notify.Set(this, j);
|
||
|
ptr += packetSize;
|
||
|
}
|
||
|
|
||
|
if (stitchSize > 0)
|
||
|
{
|
||
|
for (size_t j = 0; j < MAX_BUFFER_COUNT; ++j)
|
||
|
{
|
||
|
mPackets[j].stitchBuffer = ptr;
|
||
|
ptr += stitchSize;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return S_OK;
|
||
|
}
|
||
|
|
||
|
|
||
|
HRESULT SoundStreamInstance::Impl::ReadBuffers() noexcept
|
||
|
{
|
||
|
if (mCurrentPosition >= mLengthInBytes)
|
||
|
{
|
||
|
if (!mLooped)
|
||
|
{
|
||
|
mEndStream = true;
|
||
|
return S_FALSE;
|
||
|
}
|
||
|
|
||
|
#ifdef VERBOSE_TRACE
|
||
|
DebugTrace("INFO (Streaming): Loop restart\n");
|
||
|
#endif
|
||
|
|
||
|
mCurrentPosition = 0;
|
||
|
}
|
||
|
|
||
|
HANDLE async = mWaveBank->GetAsyncHandle();
|
||
|
|
||
|
uint32_t readBuffer = mCurrentDiskReadBuffer;
|
||
|
for (uint32_t j = 0; j < MAX_BUFFER_COUNT; ++j)
|
||
|
{
|
||
|
uint32_t entry = (j + readBuffer) % uint32_t(MAX_BUFFER_COUNT);
|
||
|
if (mPackets[entry].state == State::FREE)
|
||
|
{
|
||
|
if (mCurrentPosition < mLengthInBytes)
|
||
|
{
|
||
|
auto cbValid = static_cast<uint32_t>(std::min(mPacketSize, mLengthInBytes - mCurrentPosition));
|
||
|
|
||
|
mPackets[entry].valid = cbValid;
|
||
|
mPackets[entry].audioBytes = 0;
|
||
|
mPackets[entry].startPosition = static_cast<uint32_t>(mCurrentPosition);
|
||
|
mPackets[entry].request.Offset = static_cast<DWORD>(mOffsetBytes + mCurrentPosition);
|
||
|
|
||
|
if (!ReadFile(async, mPackets[entry].buffer, uint32_t(mPacketSize), nullptr, &mPackets[entry].request))
|
||
|
{
|
||
|
DWORD error = GetLastError();
|
||
|
if (error != ERROR_IO_PENDING)
|
||
|
{
|
||
|
return HRESULT_FROM_WIN32(error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mCurrentPosition += cbValid;
|
||
|
|
||
|
mCurrentDiskReadBuffer = (entry + 1) % uint32_t(MAX_BUFFER_COUNT);
|
||
|
|
||
|
mPackets[entry].state = State::PENDING;
|
||
|
|
||
|
if ((cbValid < mPacketSize) && mLooped)
|
||
|
{
|
||
|
#ifdef VERBOSE_TRACE
|
||
|
DebugTrace("INFO (Streaming): Loop restart\n");
|
||
|
#endif
|
||
|
mCurrentPosition = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return S_OK;
|
||
|
}
|
||
|
|
||
|
|
||
|
HRESULT SoundStreamInstance::Impl::PlayBuffers() noexcept
|
||
|
{
|
||
|
HANDLE async = mWaveBank->GetAsyncHandle();
|
||
|
|
||
|
for (uint32_t j = 0; j < MAX_BUFFER_COUNT; ++j)
|
||
|
{
|
||
|
if (mPackets[j].state == State::PENDING)
|
||
|
{
|
||
|
DWORD cb = 0;
|
||
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
|
||
|
BOOL result = GetOverlappedResultEx(async, &mPackets[j].request, &cb, 0, FALSE);
|
||
|
#else
|
||
|
BOOL result = GetOverlappedResult(async, &mPackets[j].request, &cb, FALSE);
|
||
|
#endif
|
||
|
if (result)
|
||
|
{
|
||
|
mPackets[j].state = State::READY;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DWORD error = GetLastError();
|
||
|
if (error != ERROR_IO_INCOMPLETE)
|
||
|
{
|
||
|
ThrowIfFailed(HRESULT_FROM_WIN32(error));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!mBase.voice || !mPlaying)
|
||
|
return S_FALSE;
|
||
|
|
||
|
for (uint32_t j = 0; j < MAX_BUFFER_COUNT; ++j)
|
||
|
{
|
||
|
if (mPackets[mCurrentPlayBuffer].state != State::READY)
|
||
|
break;
|
||
|
|
||
|
const uint8_t* ptr = mPackets[mCurrentPlayBuffer].buffer;
|
||
|
uint32_t valid = mPackets[mCurrentPlayBuffer].valid;
|
||
|
|
||
|
bool endstream = false;
|
||
|
if (valid < mPacketSize)
|
||
|
{
|
||
|
endstream = true;
|
||
|
#ifdef VERBOSE_TRACE
|
||
|
DebugTrace("INFO (Streaming): End of stream (%u of %zu bytes)\n", mPackets[mCurrentPlayBuffer].valid, mPacketSize);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
uint32_t thisFrameStitch = 0;
|
||
|
if (mSitching)
|
||
|
{
|
||
|
// Compute how many left-over bytes at the end of the previous packet (if any, they form the head of a partial block).
|
||
|
uint32_t prevFrameStitch = (mPackets[mCurrentPlayBuffer].startPosition % mBlockAlign);
|
||
|
|
||
|
if (prevFrameStitch > 0)
|
||
|
{
|
||
|
auto buffer = mPackets[mCurrentPlayBuffer].stitchBuffer;
|
||
|
|
||
|
// Compute how many bytes at the start of our current packet are the tail of the partial block.
|
||
|
thisFrameStitch = mBlockAlign - prevFrameStitch;
|
||
|
|
||
|
uint32_t k = (mCurrentPlayBuffer + MAX_BUFFER_COUNT - 1) % MAX_BUFFER_COUNT;
|
||
|
if (mPackets[k].state == State::READY || mPackets[k].state == State::PLAYING)
|
||
|
{
|
||
|
// Compute how many bytes at the start of the previous packet were the tail of the previous stitch block.
|
||
|
uint32_t prevFrameStitchOffset = (mPackets[k].startPosition % mBlockAlign);
|
||
|
prevFrameStitchOffset = (prevFrameStitchOffset > 0) ? (mBlockAlign - prevFrameStitchOffset) : 0u;
|
||
|
|
||
|
// Point to the start of the partial block's head in the previous packet.
|
||
|
auto prevBuffer = mPackets[k].buffer + prevFrameStitchOffset + mPackets[k].audioBytes;
|
||
|
|
||
|
// Merge the the head partial block in the previous packet with the tail partial block at the start of our packet.
|
||
|
memcpy(buffer, prevBuffer, prevFrameStitch);
|
||
|
memcpy(buffer + prevFrameStitch, ptr, thisFrameStitch);
|
||
|
|
||
|
// Submit stitch packet (only need to get notified if we aren't submitting another packet for this buffer).
|
||
|
XAUDIO2_BUFFER buf = {};
|
||
|
buf.AudioBytes = mBlockAlign;
|
||
|
buf.pAudioData = buffer;
|
||
|
|
||
|
if (endstream && (valid <= thisFrameStitch))
|
||
|
{
|
||
|
buf.Flags = XAUDIO2_END_OF_STREAM;
|
||
|
buf.pContext = &mPackets[mCurrentPlayBuffer].notify;
|
||
|
}
|
||
|
#ifdef VERBOSE_TRACE
|
||
|
DebugTrace("INFO (Streaming): Stitch packet (%u + %u = %u)\n", prevFrameStitch, thisFrameStitch, mBlockAlign);
|
||
|
#endif
|
||
|
#ifdef DIRECTX_ENABLE_XWMA
|
||
|
if (mSeekCount > 0)
|
||
|
{
|
||
|
XAUDIO2_BUFFER_WMA wmaBuf = {};
|
||
|
wmaBuf.pDecodedPacketCumulativeBytes = mSeekTableCopy;
|
||
|
wmaBuf.PacketCount = 1;
|
||
|
|
||
|
uint32_t seekOffset = (mPackets[k].startPosition + prevFrameStitchOffset + mPackets[k].audioBytes) / mBlockAlign;
|
||
|
assert(seekOffset > 0);
|
||
|
mSeekTableCopy[0] = mSeekTable[seekOffset] - mSeekTable[seekOffset - 1];
|
||
|
|
||
|
ThrowIfFailed(mBase.voice->SubmitSourceBuffer(&buf, &wmaBuf));
|
||
|
}
|
||
|
else
|
||
|
#endif // XWMA
|
||
|
{
|
||
|
ThrowIfFailed(mBase.voice->SubmitSourceBuffer(&buf));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ptr += thisFrameStitch;
|
||
|
}
|
||
|
|
||
|
// Compute valid audio bytes in our current packet.
|
||
|
valid = ((valid - thisFrameStitch) / mBlockAlign) * mBlockAlign;
|
||
|
}
|
||
|
|
||
|
if (valid > 0)
|
||
|
{
|
||
|
// Record the audioBytes we actually submitted...
|
||
|
mPackets[mCurrentPlayBuffer].audioBytes = valid;
|
||
|
|
||
|
XAUDIO2_BUFFER buf = {};
|
||
|
buf.Flags = (endstream) ? XAUDIO2_END_OF_STREAM : 0;
|
||
|
buf.AudioBytes = valid;
|
||
|
buf.pAudioData = ptr;
|
||
|
buf.pContext = &mPackets[mCurrentPlayBuffer].notify;
|
||
|
|
||
|
#ifdef DIRECTX_ENABLE_XWMA
|
||
|
if (mSeekCount > 0)
|
||
|
{
|
||
|
XAUDIO2_BUFFER_WMA wmaBuf = {};
|
||
|
|
||
|
wmaBuf.PacketCount = valid / mBlockAlign;
|
||
|
|
||
|
uint32_t seekOffset = mPackets[mCurrentPlayBuffer].startPosition / mBlockAlign;
|
||
|
if (seekOffset > MAX_STREAMING_SEEK_PACKETS)
|
||
|
{
|
||
|
DebugTrace("ERROR: xWMA packet seek count exceeds %zu\n", MAX_STREAMING_SEEK_PACKETS);
|
||
|
return E_FAIL;
|
||
|
}
|
||
|
else if (seekOffset > 0)
|
||
|
{
|
||
|
for (uint32_t i = 0; i < wmaBuf.PacketCount; ++i)
|
||
|
{
|
||
|
mSeekTableCopy[i] = mSeekTable[i + seekOffset] - mSeekTable[seekOffset - 1];
|
||
|
}
|
||
|
|
||
|
wmaBuf.pDecodedPacketCumulativeBytes = mSeekTableCopy;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
wmaBuf.pDecodedPacketCumulativeBytes = mSeekTable;
|
||
|
}
|
||
|
|
||
|
ThrowIfFailed(mBase.voice->SubmitSourceBuffer(&buf, &wmaBuf));
|
||
|
}
|
||
|
else
|
||
|
#endif // xWMA
|
||
|
{
|
||
|
ThrowIfFailed(mBase.voice->SubmitSourceBuffer(&buf));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mPackets[mCurrentPlayBuffer].state = State::PLAYING;
|
||
|
mCurrentPlayBuffer = (mCurrentPlayBuffer + 1) % uint32_t(MAX_BUFFER_COUNT);
|
||
|
}
|
||
|
|
||
|
return S_OK;
|
||
|
}
|
||
|
|
||
|
#ifdef VERBOSE_TRACE
|
||
|
const wchar_t* SoundStreamInstance::Impl::s_debugState[4] =
|
||
|
{
|
||
|
L"FREE",
|
||
|
L"PENDING",
|
||
|
L"READY",
|
||
|
L"PLAYING"
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
// SoundStreamInstance
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
// Private constructors
|
||
|
_Use_decl_annotations_
|
||
|
SoundStreamInstance::SoundStreamInstance(AudioEngine* engine, WaveBank* waveBank, unsigned int index, SOUND_EFFECT_INSTANCE_FLAGS flags) :
|
||
|
pImpl(std::make_unique<Impl>(engine, waveBank, index, flags))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// Move constructor.
|
||
|
SoundStreamInstance::SoundStreamInstance(SoundStreamInstance&& moveFrom) noexcept
|
||
|
: pImpl(std::move(moveFrom.pImpl))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
// Move assignment.
|
||
|
SoundStreamInstance& SoundStreamInstance::operator= (SoundStreamInstance&& moveFrom) noexcept
|
||
|
{
|
||
|
pImpl = std::move(moveFrom.pImpl);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public destructor.
|
||
|
SoundStreamInstance::~SoundStreamInstance()
|
||
|
{
|
||
|
if (pImpl)
|
||
|
{
|
||
|
if (pImpl->mWaveBank)
|
||
|
{
|
||
|
pImpl->mWaveBank->UnregisterInstance(pImpl.get());
|
||
|
pImpl->mWaveBank = nullptr;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public methods.
|
||
|
void SoundStreamInstance::Play(bool loop)
|
||
|
{
|
||
|
pImpl->Play(loop);
|
||
|
pImpl->mPlaying = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::Stop(bool immediate) noexcept
|
||
|
{
|
||
|
pImpl->mBase.Stop(immediate, pImpl->mLooped);
|
||
|
pImpl->mPlaying = !immediate;
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::Pause() noexcept
|
||
|
{
|
||
|
pImpl->mBase.Pause();
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::Resume()
|
||
|
{
|
||
|
pImpl->mBase.Resume();
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::SetVolume(float volume)
|
||
|
{
|
||
|
pImpl->mBase.SetVolume(volume);
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::SetPitch(float pitch)
|
||
|
{
|
||
|
pImpl->mBase.SetPitch(pitch);
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::SetPan(float pan)
|
||
|
{
|
||
|
pImpl->mBase.SetPan(pan);
|
||
|
}
|
||
|
|
||
|
|
||
|
void SoundStreamInstance::Apply3D(const AudioListener& listener, const AudioEmitter& emitter, bool rhcoords)
|
||
|
{
|
||
|
pImpl->mBase.Apply3D(listener, emitter, rhcoords);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Public accessors.
|
||
|
bool SoundStreamInstance::IsLooped() const noexcept
|
||
|
{
|
||
|
return pImpl->mLooped;
|
||
|
}
|
||
|
|
||
|
|
||
|
SoundState SoundStreamInstance::GetState() noexcept
|
||
|
{
|
||
|
SoundState state = pImpl->mBase.GetState(pImpl->mEndStream);
|
||
|
if (state == STOPPED)
|
||
|
{
|
||
|
pImpl->mPlaying = false;
|
||
|
}
|
||
|
return state;
|
||
|
}
|
||
|
|
||
|
|
||
|
IVoiceNotify* SoundStreamInstance::GetVoiceNotify() const noexcept
|
||
|
{
|
||
|
return pImpl.get();
|
||
|
}
|