mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-25 07:35:36 +01:00
14 lines
266 B
C
14 lines
266 B
C
|
#pragma once
|
||
|
|
||
|
#include "ECS/Public/Entity.h"
|
||
|
|
||
|
namespace GameObj
|
||
|
{
|
||
|
class InventoryUtil
|
||
|
{
|
||
|
public:
|
||
|
static void ClearInventory(ECS::Entity* entity);
|
||
|
static void SetPrimaryWeapon(ECS::Entity* entity, IconId icon, int slot, int ammo);
|
||
|
};
|
||
|
}
|