mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-22 14:15:37 +01:00
169 lines
5.8 KiB
C
169 lines
5.8 KiB
C
|
//--------------------------------------------------------------------------------------
|
||
|
// File: WICTextureLoader.h
|
||
|
//
|
||
|
// Function for loading a WIC image and creating a Direct3D runtime texture for it
|
||
|
// (auto-generating mipmaps if possible)
|
||
|
//
|
||
|
// Note: Assumes application has already called CoInitializeEx
|
||
|
//
|
||
|
// Warning: CreateWICTexture* functions are not thread-safe if given a d3dContext instance for
|
||
|
// auto-gen mipmap support.
|
||
|
//
|
||
|
// Note these functions are useful for images created as simple 2D textures. For
|
||
|
// more complex resources, DDSTextureLoader is an excellent light-weight runtime loader.
|
||
|
// For a full-featured DDS file reader, writer, and texture processing pipeline see
|
||
|
// the 'Texconv' sample and the 'DirectXTex' library.
|
||
|
//
|
||
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||
|
// Licensed under the MIT License.
|
||
|
//
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248926
|
||
|
// http://go.microsoft.com/fwlink/?LinkId=248929
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
||
|
#include <d3d11_x.h>
|
||
|
#else
|
||
|
#include <d3d11_1.h>
|
||
|
#endif
|
||
|
|
||
|
#include <cstdint>
|
||
|
|
||
|
#pragma comment(lib,"uuid.lib")
|
||
|
|
||
|
|
||
|
namespace DirectX
|
||
|
{
|
||
|
enum WIC_LOADER_FLAGS : uint32_t
|
||
|
{
|
||
|
WIC_LOADER_DEFAULT = 0,
|
||
|
WIC_LOADER_FORCE_SRGB = 0x1,
|
||
|
WIC_LOADER_IGNORE_SRGB = 0x2,
|
||
|
WIC_LOADER_SRGB_DEFAULT = 0x4,
|
||
|
WIC_LOADER_FIT_POW2 = 0x20,
|
||
|
WIC_LOADER_MAKE_SQUARE = 0x40,
|
||
|
WIC_LOADER_FORCE_RGBA32 = 0x80,
|
||
|
};
|
||
|
|
||
|
// Standard version
|
||
|
HRESULT __cdecl CreateWICTextureFromMemory(
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_reads_bytes_(wicDataSize) const uint8_t* wicData,
|
||
|
_In_ size_t wicDataSize,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_In_ size_t maxsize = 0) noexcept;
|
||
|
|
||
|
HRESULT __cdecl CreateWICTextureFromFile(
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_z_ const wchar_t* szFileName,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_In_ size_t maxsize = 0) noexcept;
|
||
|
|
||
|
// Standard version with optional auto-gen mipmap support
|
||
|
HRESULT __cdecl CreateWICTextureFromMemory(
|
||
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
||
|
_In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContextX* d3dContext,
|
||
|
#else
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContext* d3dContext,
|
||
|
#endif
|
||
|
_In_reads_bytes_(wicDataSize) const uint8_t* wicData,
|
||
|
_In_ size_t wicDataSize,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_In_ size_t maxsize = 0) noexcept;
|
||
|
|
||
|
HRESULT __cdecl CreateWICTextureFromFile(
|
||
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
||
|
_In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContextX* d3dContext,
|
||
|
#else
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContext* d3dContext,
|
||
|
#endif
|
||
|
_In_z_ const wchar_t* szFileName,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||
|
_In_ size_t maxsize = 0) noexcept;
|
||
|
|
||
|
// Extended version
|
||
|
HRESULT __cdecl CreateWICTextureFromMemoryEx(
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_reads_bytes_(wicDataSize) const uint8_t* wicData,
|
||
|
_In_ size_t wicDataSize,
|
||
|
_In_ size_t maxsize,
|
||
|
_In_ D3D11_USAGE usage,
|
||
|
_In_ unsigned int bindFlags,
|
||
|
_In_ unsigned int cpuAccessFlags,
|
||
|
_In_ unsigned int miscFlags,
|
||
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept;
|
||
|
|
||
|
HRESULT __cdecl CreateWICTextureFromFileEx(
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_z_ const wchar_t* szFileName,
|
||
|
_In_ size_t maxsize,
|
||
|
_In_ D3D11_USAGE usage,
|
||
|
_In_ unsigned int bindFlags,
|
||
|
_In_ unsigned int cpuAccessFlags,
|
||
|
_In_ unsigned int miscFlags,
|
||
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept;
|
||
|
|
||
|
// Extended version with optional auto-gen mipmap support
|
||
|
HRESULT __cdecl CreateWICTextureFromMemoryEx(
|
||
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
||
|
_In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContextX* d3dContext,
|
||
|
#else
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContext* d3dContext,
|
||
|
#endif
|
||
|
_In_reads_bytes_(wicDataSize) const uint8_t* wicData,
|
||
|
_In_ size_t wicDataSize,
|
||
|
_In_ size_t maxsize,
|
||
|
_In_ D3D11_USAGE usage,
|
||
|
_In_ unsigned int bindFlags,
|
||
|
_In_ unsigned int cpuAccessFlags,
|
||
|
_In_ unsigned int miscFlags,
|
||
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept;
|
||
|
|
||
|
HRESULT __cdecl CreateWICTextureFromFileEx(
|
||
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
||
|
_In_ ID3D11DeviceX* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContextX* d3dContext,
|
||
|
#else
|
||
|
_In_ ID3D11Device* d3dDevice,
|
||
|
_In_opt_ ID3D11DeviceContext* d3dContext,
|
||
|
#endif
|
||
|
_In_z_ const wchar_t* szFileName,
|
||
|
_In_ size_t maxsize,
|
||
|
_In_ D3D11_USAGE usage,
|
||
|
_In_ unsigned int bindFlags,
|
||
|
_In_ unsigned int cpuAccessFlags,
|
||
|
_In_ unsigned int miscFlags,
|
||
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
||
|
_Outptr_opt_ ID3D11Resource** texture,
|
||
|
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept;
|
||
|
|
||
|
#ifdef __clang__
|
||
|
#pragma clang diagnostic push
|
||
|
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||
|
#endif
|
||
|
|
||
|
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS);
|
||
|
|
||
|
#ifdef __clang__
|
||
|
#pragma clang diagnostic pop
|
||
|
#endif
|
||
|
}
|