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GiantsTools/NavMeshGenerator/RecastContext.cpp

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#include "RecastContext.h"
#include <windows.h>
RecastContext::RecastContext(bool enableLogging)
: m_enableLogging(enableLogging)
{
}
void RecastContext::doResetLog()
{
}
void RecastContext::doLog(const rcLogCategory category, const char* msg, const int len)
{
if (m_enableLogging)
printf("RECAST: %s\n", msg);
}
void RecastContext::doResetTimers()
{
for (int i = 0; i < RC_MAX_TIMERS; ++i)
m_accTime[i] = -1;
}
void RecastContext::doStartTimer(const rcTimerLabel label)
{
m_startTime[label] = getPerfTime();
}
void RecastContext::doStopTimer(const rcTimerLabel label)
{
const TimeVal endTime = getPerfTime();
const TimeVal deltaTime = endTime - m_startTime[label];
if (m_accTime[label] == -1)
m_accTime[label] = deltaTime;
else
m_accTime[label] += deltaTime;
}
int RecastContext::doGetAccumulatedTime(const rcTimerLabel label) const
{
return getPerfTimeUsec(m_accTime[label]);
}