GiantsEditReloaded/player/Player.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://player/player_controller.gd" type="Script" id=1]
[sub_resource type="CapsuleShape" id=1]
radius = 0.6
height = 1.5
[node name="Player" type="KinematicBody" groups=[
"Player",
]]
collision_layer = 2
collision_mask = 3
script = ExtResource( 1 )
head_path = NodePath("Head")
cam_path = NodePath("Head/Camera")
[node name="Collision" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 1 )
[node name="Head" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
[node name="Camera" type="Camera" parent="Head"]
fov = 80.0
far = 10000.0