GiantsEditReloaded/FileDialog.gd

23 lines
379 B
GDScript

extends FileDialog
func _on_FileDialog_ready():
popup_centered()
func _on_FileDialog_dir_selected(dir):
var d = Directory.new()
d.open(dir)
if not d.file_exists("Giants.exe"):
return
var f = File.new()
f.open("res://dir.txt", File.WRITE)
f.store_string(dir)
f.close()
get_tree().change_scene("res://3d.tscn")
func _on_FileDialog_popup_hide():
popup_centered()