[gd_scene load_steps=3 format=2] [ext_resource path="res://player/player_controller.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.6 height = 1.5 [node name="Player" type="KinematicBody" groups=[ "Player", ]] collision_layer = 2 collision_mask = 3 script = ExtResource( 1 ) head_path = NodePath("Head") cam_path = NodePath("Head/Camera") [node name="Collision" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 1 ) [node name="Head" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) [node name="Camera" type="Camera" parent="Head"] fov = 80.0 far = 10000.0