[gd_scene load_steps=4 format=2]

[ext_resource path="res://player/player_controller.gd" type="Script" id=1]
[ext_resource path="res://default_env.tres" type="Environment" id=2]

[sub_resource type="CapsuleShape" id=1]
radius = 0.6
height = 1.5

[node name="Player" type="KinematicBody" groups=[
"Player",
]]
collision_layer = 2
collision_mask = 3
script = ExtResource( 1 )
head_path = NodePath("Head")
cam_path = NodePath("Head/Camera")

[node name="Collision" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 1 )

[node name="Head" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )

[node name="Camera" type="Camera" parent="Head"]
environment = ExtResource( 2 )
fov = 80.0
far = 10000.0
